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On WebGL Player spatial audio (3D Sound Settings) does not change direct...
How to reproduce:1. Open the user's attached “New Unity Project (1).zip” project2. Open the “SampleScene” Scene3. Switch platform to... Read more
Assert error is thrown when the Editor language is set to one of the exp...
Reproduction steps:1. Create a new project2. Make sure you have at least one of the experimental language modules installed in the U... Read more
Same Asset Type Focused Inspectors do not repaint when menus are manipul...
Steps to reproduce: Open any Project Create 2 Materials in the Project Browser Right click and choose "Properties..." for both of th... Read more
Model Visualizer: Data Misaligned with section title
Steps to reproduce: Create a Unity project Install AI Go to "Edit -> Project Settings" Select "Model Visualizer", which should be... Read more
[WebGL] [iOS 13] Application on browser crashes when trying to minimize ...
Reproduction steps:1. Open user's attached project and build it for WebGL 2 (read note 7)2. Host the built application (read edits f... Read more
[Editor] The "F" keyboard button to Focus on a GameObject in the Scene v...
Steps to Reproduce:1. Add a GameObject to a scene2. Select the GameObject in the Hierarchy3. Move mouse over the Scene View4. Press ... Read more
Timeline window stays locked when no timeline is opened and cannot be un...
The timeline window stays locked when no timeline is opened. There is no way to unlock the window since the lock button is disabled.... Read more
[2D][Sprite Shape] BakeCollider requires GC every frame even when there ...
[2D][Sprite Shape] BakeCollider requires GC every frame even when there are no changes in SpriteShape Repro steps:1. Create new 2D p... Read more
“Render Quad” Material icon is not rendered in Inspector
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Create Visual Effect Asset (Create > Visual Ef... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
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- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist