Search Issue Tracker
WebCamTexture.didUpdateThisFrame is set after the WebCamTexture is rendered
Updating didUpdateThisFrame property in LateUpdate() makes sense for MovieTexture because it's an output but WebCamTexture (which ca... Read more
Project Window asset names are off-center
Steps to reproduce: 1. Open any Unity project 2. Observe the project window Actual result: asset names are aligned with the rig... Read more
Crash in ForwardShaderRenderLoop::PerformRendering when switching to 'Cl...
Steps to reproduce: 1. Open attached project 2. Open 'scene1' 3. Bake lightmaps 4. Open scene view window, select 'Clustering' in t... Read more
Sprite previews are missing in the Editor when URP is installed
Reproduction steps: 1. Open project “bug-sprite-previews.zip” 2. Open “SampleScene” 3. Select “Canvas\Image” in the Hierarchy 4.... Read more
Input touchCount doesnt reset
Reproduction steps: 1. Open attached project "TouchCount.zip" and scene "SampleScene" 2. Enter Play Mode 3. Using a touch screen or ... Read more
[Profiler] ArgumentOutOfRangeException has thrown clicking the "Delete M...
Editor thrown ArgumentOutOfRangeException on clicking the "Delete Module" button, refer to the attached video Steps to repro: 1. Cr... Read more
Setting Spring Joint Max and Min distance to Inf causes many AABB errors
Reproduction Steps: 1. Open Project 2. Open "Spring Test" scene 3. Press Play 4. Notice thousands AABB errors being thrown Expected... Read more
Terrain only renders the mesh renderer ir root gameObject of a tree prefab
Terrain only renders the mesh renderer in root gameObject of a tree prefab To reproduce: 1. Open attached project 2. Open SampleSce... Read more
AnimatePhysics update mode is very slow in 5.2 and 5.3 compared to 5.1
How to reproduce: 1. Open the attached project 2. Open Profiler (Window->Profiler) 3. Open and Play Test scene (it will instantiate ... Read more
"Odin" asset crashes the Editor during the import
Reproduction steps: 1. Try to open the attached project "RunningCheese.zip"; or 1. Create a new empty project; 2. Go to the Asset St... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Window tooltip persists in-place when moving floating window around screen
- Global shader variables _Time and _TimeParameters do not reset when a Scene is loaded in URP
- Redo action is missing when Property was previously deleted
- Object Picker takes the debounce time to load objects when Object Selector is set to Advanced search
- Packman: The same asset data is displayed differently in "Import" and "Remove" popups