Search Issue Tracker

1
votes
Fixed

Constructor is always loading GoogleAndroidProviderSettings when Domain ...

Package: Adaptive Performance

-

May 19, 2025

-

Version/s: 5.1.1

Reproduction steps:1. Open a large project with the Adaptive Performance package2. Trigger a Domain Reload3. Observe the Domain Relo... Read more

7
votes
Fixed

[MemoryLeak] Mono memory increases when switching scenes

-

Feb 11, 2016

-

Version/s: 5.3.2f1

Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more

0
votes
Fixed

Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...

Graphics - General

-

May 10, 2019

-

Version/s: 2019.1.0a1, 2019.1.1f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more

0
votes
Fixed

"NullReferenceException" is thrown when rapidly expanding and collapsing...

-

May 29, 2025

-

Version/s: 6000.0.50f1, 6000.1.5f1, 6000.2.0b3

How to reproduce:1. Create a new Unity project 2. Create any VFX Graph and open it3. Press the "Space" key in any open space to open... Read more

0
votes
Active

Project Settings window loses focus after enabling “Hide Classic Platfor...

Build Settings Window

-

Oct 14, 2025

-

Version/s: 6000.4.0a2, 6000.5.0a1

Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Open Project Settings window4. Dock Build Profiles win... Read more

0
votes
Fixed

VFXGraph SampleGraphicsBuffer error when compiling shader code on 6000.0...

-

Jul 14, 2024

-

Version/s: 6000.0.10f1

Steps to reproduce:1. Open the attached project "SampleGraphicsBufferError.zip"2. Observe the console for the error: "Shader error i... Read more

0
votes
Not Reproducible

[ProBuilder] Gizmos menu icons reset after Editor is restarted when ProB...

Package: Probuilder

-

Oct 06, 2020

-

Version/s: 4.4.0

How to reproduce:1. Create a new project2. Import the ProBuilder package from the Package Manager3. Open the Scene view or the Game ... Read more

0
votes
By Design

Timeline Signals are not received by Signal Receiver when TimelineAsset ...

Timeline

-

Jan 24, 2020

-

Version/s: 2019.2, 2019.3, 2019.3.0f3, 2020.1

Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more

1
votes
Fixed

GenerateID is not allowed to be called during serialization, call it fro...

Version Control

-

Mar 14, 2016

-

Version/s: 5.4.0b10

An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating n... Read more

1
votes
Fixed

[iOS] Application.isShowingSplashScreen always returns 'true' when the s...

iOS

-

Aug 19, 2016

-

Version/s: 5.4.0f3

Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Run on a device via Xcode. The output of Application.isSh... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.