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Constructor is always loading GoogleAndroidProviderSettings when Domain ...
Reproduction steps:1. Open a large project with the Adaptive Performance package2. Trigger a Domain Reload3. Observe the Domain Relo... Read more
[MemoryLeak] Mono memory increases when switching scenes
Steps to reproduce:1. Open the attached project 'case_769695-memory2'2. Open one of the attached scenes and play3. Open the Profiler... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce:1. Download and open the attached project "Compute Shader Tests.zip"2. Open the play mode3. Click on the buttons st... Read more
"NullReferenceException" is thrown when rapidly expanding and collapsing...
How to reproduce:1. Create a new Unity project 2. Create any VFX Graph and open it3. Press the "Space" key in any open space to open... Read more
Project Settings window loses focus after enabling “Hide Classic Platfor...
Steps to reproduce:1. Create new Unity project2. Open Build Profiles window3. Open Project Settings window4. Dock Build Profiles win... Read more
VFXGraph SampleGraphicsBuffer error when compiling shader code on 6000.0...
Steps to reproduce:1. Open the attached project "SampleGraphicsBufferError.zip"2. Observe the console for the error: "Shader error i... Read more
[ProBuilder] Gizmos menu icons reset after Editor is restarted when ProB...
How to reproduce:1. Create a new project2. Import the ProBuilder package from the Package Manager3. Open the Scene view or the Game ... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps:1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene"2. Enter Play Mode3. Press "Load t... Read more
GenerateID is not allowed to be called during serialization, call it fro...
An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating n... Read more
[iOS] Application.isShowingSplashScreen always returns 'true' when the s...
Steps to reproduce:1) Open the latest attached project.2) Build for iOS.3) Run on a device via Xcode. The output of Application.isSh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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