Search Issue Tracker
Fixed in 0.2.4-preview.22
Votes
0
Found in [Package]
0.2.4-preview.21
Issue ID
1061135
Regression
No
burst_InsertIntoAggregate Crash When Calling Burst Discarded Extension Methods in a Burst Compiled Job
Steps to reproduce:
1. Open User-supplied project
2. Open Scene "SampleScene"
3. Enter Play mode
Expected: Unity does not crash
Actual: Unity crashes
Reproduced in: 2018.2.0b1, 2018.2.0f2
Notes:
2018.3 could not be tested due to compiler errors
2018.1 could not be tested due to compiler errors
2018.2.0aX versions could not be tested due to compiler errors
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Add comment