Search Issue Tracker
Animator Enum Properties get set to 0 instead of the value specified in ...
Reproduction steps: 1. Open the user-attached "AnimatorEnumDefaultValue.zip" project 2. Open the "Assets/Scenes/SampleScene" scene... Read more
[WinInstaller] “Appications are blocking the installer” page is displaye...
Note: Windows-related issue. To repro: 1. Run Download Assistant. 2. In components page select Unity Editor and Documentation. ... Read more
NetworkTransform does not autodetect CharacterController
When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more
SRP Batcher with HDRP and Universal Shader Graph is not compatible when ...
How to reproduce: 1. Create a new HDRP Project with the HDRP template 2. Install Universal RP package 3. Create a new URP Pipeline A... Read more
Memory usage increases over time when moving between scenes and instanti...
To reproduce: 1. Open users attached project "UnityTest.zip" 2. Build for iOS 3. Open the built project with Xcode and deploy it to... Read more
ParticleSystem forces DeferredRendering to have Forward pass which resul...
Steps to reproduce: 1. Open user's attached project "Shadows.zip" 2. Open "RecieveShadows" scene 3. Open Frame Debug window 4. Notic... Read more
[XRIT] Exception is printed because there are no null checks for Ray Int...
Steps to reproduce: 1. Open the attached user's project "TestXRI.rar" 2. Under "Assets/Samples/XR Interaction Toolkit/2.3.1/Starte... Read more
LocalizedString/LocalizedAsset - Should expand when label is clicked
The foldout should expand when the label is clicked, not just the arrow. !image-2020-11-16-15-59-22-697.png|thumbnail! Read more
[MovieTexture] Rolloff not working on Movie Textures audio
Steps to reproduce: 1. Open the attached project 2. Open and play 'AudioVideo3DSoundBug' scene 3. Notice the game object with movie... Read more
IPointerUpHandler is called on the same frame as IPointerDownHandler aft...
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Enter the Play mode 3. Click on the Hierarch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls