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[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...
To reproduce:1) Open attached project and scene.unity in it2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is us... Read more
[Android][Snapdragon] DepthMask shader rendered black instead of masking...
Steps to reproduce:1. Open and build User-supplied project2. Notice the circle in the middle Expected: the inside of the circle is t... Read more
ClientRpc calls in reverse order on LocalClient
ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more
[HDRP] Spotlight beam is offset when using a Camera with custom projecti...
How to reproduce:1. Open the user's attached "Spotlight beam offset - Bug.zip" project2. Open the "Bug" Scene3. Select the "Main Cam... Read more
There is no notice if installation in Hub fails
To reproduce:1) Open Unity Hub2) Add a new Unity version in it3) When it finishes downloading and starts installing, block all permi... Read more
Particle System Lights Module does not generate lights if particle posit...
Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more
[HDRP] Unable to add override to Volume Profile asset
NullReferenceException is thrown when you attempt to add any override to the Volume Profile asset. Steps to repro:1. Create a new pr... Read more
Built project's resolution stays when changing back from non native to n...
How to reproduce:1. Create a new project2. Build any Scene (File->Build Settings...->Build)3. Open Windows Display Settings (R... Read more
[WebGL] Can't compile WebGL project that uses a struct which has an empt...
Reproduction steps:1. Open attached project "IL2CPP Bug"2. Build scene "Main" for WebGL3. Build fails Read more
Particle is not visible in RenderTexture when Renderer's material is set...
How to reproduce:1. Open the user's attached "RenderTexture.zip" project2. Open the "SCene" Scene3. Enter Play Mode4. Select the "Ca... Read more
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