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0
votes
Fixed

[Android] Shader fails in OpenGLES 3.0 on Adreno 306 when comparing frag...

Android

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Mar 04, 2016

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Version/s: 5.4.0b8

To reproduce:1) Open attached project and scene.unity in it2) Make sure in Player Settings OpenGLES 3.0 is forced or Automatic is us... Read more

0
votes
Won't Fix

[Android][Snapdragon] DepthMask shader rendered black instead of masking...

Mobile Graphics

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Apr 17, 2020

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Version/s: 2018.4, 2019.3.3f1, 2020.2

Steps to reproduce:1. Open and build User-supplied project2. Notice the circle in the middle Expected: the inside of the circle is t... Read more

0
votes
Fixed

ClientRpc calls in reverse order on LocalClient

Networking

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May 20, 2015

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Version/s:

ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more

0
votes
Fixed

[HDRP] Spotlight beam is offset when using a Camera with custom projecti...

Package: Scriptable Render Pipeline HD

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Apr 19, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the user's attached "Spotlight beam offset - Bug.zip" project2. Open the "Bug" Scene3. Select the "Main Cam... Read more

1
votes
Fixed

There is no notice if installation in Hub fails

Hub

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Jun 05, 2019

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Version/s:

To reproduce:1) Open Unity Hub2) Add a new Unity version in it3) When it finishes downloading and starts installing, block all permi... Read more

1
votes
Fixed

Particle System Lights Module does not generate lights if particle posit...

Shuriken

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Nov 30, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more

1
votes
Not Reproducible

[HDRP] Unable to add override to Volume Profile asset

HD RP

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Jun 04, 2021

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Version/s: 2020.3.0f1

NullReferenceException is thrown when you attempt to add any override to the Volume Profile asset. Steps to repro:1. Create a new pr... Read more

0
votes
Fixed

Built project's resolution stays when changing back from non native to n...

Windows

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Jun 26, 2021

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Version/s: 2021.2.0a16, 2021.2.0b1

How to reproduce:1. Create a new project2. Build any Scene (File->Build Settings...->Build)3. Open Windows Display Settings (R... Read more

0
votes
Fixed

[WebGL] Can't compile WebGL project that uses a struct which has an empt...

WebGL

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May 19, 2015

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Version/s: 5.0.2f1

Reproduction steps:1. Open attached project "IL2CPP Bug"2. Build scene "Main" for WebGL3. Build fails Read more

1
votes
Fixed

Particle is not visible in RenderTexture when Renderer's material is set...

Visual Effects - Legacy

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Apr 19, 2021

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Version/s: 2018.4, 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "RenderTexture.zip" project2. Open the "SCene" Scene3. Enter Play Mode4. Select the "Ca... Read more

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