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Duplicate
Votes
3
Found in
2017.3.1p1
Issue ID
1055813
Regression
No
Memory usage increases over time when moving between scenes and instantiating large count of prefabs
To reproduce:
1. Open users attached project "UnityTest.zip"
2. Build for iOS
3. Open the built project with Xcode and deploy it to an iOS device
4. In Xcode, when the app is launched press "Show The Debug Navigator" button in the top left corner
5. Select memory tab and observe the graphs
Expected result: memory usage is consistent
Actual result: memory usage increases over time until the app crashes
Reproduced on:
2017.3.2f1 2017.4.6f1 2018.1.7f1 2018.2.0a4
Not reproduced on:
2018.2.0a5 2018.2.0b1 2018.2.0b11 2018.3.0a3
Reproduced on:
iPhone 7 iOS 11.0 A10
NOTES:
This is not mobile related.
Also reproduces on:
Google Pixel 2, OS: 8.1.0, CPU: arm64-v8a, GPU: Adreno (TM) 540
iMac macOS 10.13.5
Windows 10 machine
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