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0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps: 1. Open attached project "GetPixelsLargeTex" 2. Open scene "ImportBigFile" 3. Hit play, let the scene run in the... Read more

0
votes
Won't Fix

Sprite Atlases are not released when removing unused assets in Build

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Sep 12, 2022

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Version/s: 2020.3.39f1, 2021.3.10f1, 2022.1.16f1, 2022.2.0b8, 2023.1.0a10

How to reproduce: 1. Open the user-attached project 2. Open the Addressables Groups window (Window → Asset Management → Addressables... Read more

0
votes
Won't Fix

SmartMerge with UnityYAMLMerge tool fails when using Sourcetree

Package: Version Control

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Dec 02, 2020

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Version/s: 2019.4, 2019.4.9f1

How to reproduce: 1. Download the provided "PreMerge" and "Master" projects 2. Make a repository on GitHub 3. Push the "Master" proj... Read more

0
votes
Duplicate

Draw buffer does not clear when moving a 3D object in the scene making b...

Scene/Game View

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Oct 16, 2020

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Version/s: 2021.1.0a1

Steps to reproduce: 1. Create a new project with 2021.1.0a1 2. Create any 3D object in the Scene 3. Move the 3D object in the Scene ... Read more

0
votes
Fixed

Search query asset is not on the “Project” list in the Search window if ...

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Jun 28, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.1.2f1, 2023.2.0a21

How to reproduce: 1. Open the user’s attached “bug-asset-search.zip” project 2. Open the Search window 3. In the search field, in... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

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Feb 15, 2016

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Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Fixed

Audio/TextureImporter mixed platform strings

Asset - Importers

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Mar 08, 2015

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Version/s: 5.0.0f4

Reproducible on 5.0 and 5.1 versions; Issues: Methods in AudioImporter and TextureImporter that require a platform string argument,... Read more

7
votes
Won't Fix

m_VertexData tangents are stripped when Non-Recursive Dependency Calcula...

Package: Scriptable Build Pipeline

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Sep 23, 2022

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Version/s: 1.21.1

Reproduction steps: 1. Open the user’s attached project “TestOptimizeMeshData” 2. Click Build > Clear Build Cache > All in the Add... Read more

0
votes
Fixed

[Android]Very long build times in Android due to assets in 'Resources' f...

Android

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Jun 24, 2016

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Version/s: 5.3.4p4

To reproduce: 1) Create new project 2) In Resources folder, fill it with a lot of Assets 2) Build it for Android on 5.2 and 5.3 - no... Read more

0
votes
Fixed

caret position does not get updated in script(TextMeshPro - Input Field

Package: TextMeshPro

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May 07, 2021

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Version/s: 3.0.6

workaround - using stringposition Read more

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