Search Issue Tracker

Feature Request

Votes

0

Found in

2022.3.12f1

2023.2.0b16

2023.3.0a12

Issue ID

UUM-55394

Regression

Yes

The HDR luminosity of the scene in the Game view darkens when switching from the Game view to the Scene view and back to the Game view

--

-

How to reproduce:
1. Open the “HDR_repro“ project
2. Open the “HDR Color“ scene
3. Observe the luminosity of the scene in the Game view
4. Switch from the Game view to the Scene view
5. Switch back to the Game view
6. Observe the luminosity of the scene in the Game view

Expected result: The luminosity of the scene in the Game view does not change after switching between the Game and Scene views
Actual result: The luminosity of the scene in the Game view darkens after switching between the Game and Scene views

Reproducible with: 2022.3.12f1, 2023.1.0a13, 2023.2.0b11, 2023.2.0b16, 2023.3.0a12
Not reproducible with: 2023.1.19f1, 2023.2.0b10
Fixed in: 2023.1.0a14
Could not test with: 2021.3.32f1 (corrupted shaders)

Reproducible on: macOS 13.5.2 (Intel)
Not reproducible on: No other environment tested

Notes:
- Reproducible when switching between the Game and Scene views in Play mode.
- Not reproducible when switching from the Game view to any other window or view
- Workaround: Enter and exit Play mode, when in the Game view

  1. Resolution Note:

    Hello,

    The current behaviour is needed to make HDR behave correctly in the scene view of the editor as well as allowing users to disable the HDR in the game view via a C# API.

    We decided to close this issue as it requires more development to correctly fix this case. I've created a new task to improve how HDR is handled at the game view level and it should allow us in the future to resolve this issue.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.