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particleAmount function does not change the value of ParticleSystem.Emit
To reproduce: 1. Open attached project; 2. Run scene " EmissionParamsParticleCounBug"; 3. Open script and change the value of Partic... Read more
[DirectX12] Shadows broken in Game view when Native RenderPass is enable...
To reproduce: 1. Open the attached project 'dx12shadow' 2. Open the Scene 'SampleScene' 3. Enter Playmode and move the camera aro... Read more
[VS Code] ReferenceOutputAssembly key is set to false in project references
How to reproduce: 1. Open attached project "VSCodeTest.zip" 2. In Project window, open Packages/Visual Studio Code Editor/Editor/Pro... Read more
Apply Prefab Instance does not register unused overrides
Steps: # Open attached project # Load SampleScene # Select child GameObject (Nestee) and tick "Is Trigger" on the BoxCollider ... Read more
[Shader Compiler] Compute shader is not recompiled if included file is m...
Steps to reproduce: 1. Open the attached project 2. Open the 'IncludedFile.cgnic' and uncomment line 4 3. Save the changes and swit... Read more
System.InvalidOperationException error when ForEach has nullable arguments
Fix branch: release/dots-0.51 Reproduction steps: 1. Open the user's attached project 2. Observe the Console Expected result: No e... Read more
Editor fails to load while disconnected from the internet
Reproduction steps: 1. Go to "C:\Users\*user*\AppData\Local\Unity" and delete/move everything 2. Go to "C:\ProgramData\Unity" and d... Read more
Editor crashes while clicking on Overrides window in instance of name ba...
Steps: 1. Create a new project 2. Add Cube GameObject to Hierarchy 3. Drag it to Project Browser 4. Drag it to Project Browser one m... Read more
Changes in behavior of AnimatorIK while editor is stopped
fixed in 45801ce38cbd4456400c6698900515debcef2ff5 added runtime test. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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