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0
votes
Not Reproducible

Unity process left hanging after uninstall

Installer

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May 08, 2017

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Version/s: 2017.1.0b3

Uninstall Unity (I did reproduce this with Unity 2017.1.0a4 and a5) and and once the uninstall operation is done open Process Monito... Read more

0
votes
Not Reproducible

[2D Platformer] No texture data error is thrown when building and publis...

Package: WebGL Publisher

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Jan 02, 2023

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Version/s: 4.2.2

How to reproduce: 1. Create a new "2D Platformer Microgame" project 2. Publish > WebGL Project > Create and Publish New Build E... Read more

0
votes
Fixed

Transition blend handles should not be inversable

Animation

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May 05, 2015

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Version/s: 5.1.0b5

Transition blend handles should not be inversable 1. What happened When manipulating the transition blend handles (blue start/end h... Read more

0
votes
Fixed

Multiple subgraphs cannot be dragged to the system

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Sep 22, 2022

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Version/s: 2023.1.0a11, 2023.2.0a1

How to reproduce: # Open the attached package # Open Subgraph.vfx # Select System.vfx, Operator.vfxoperator, block.vfxblock in... Read more

0
votes
By Design

HideFlags does not work on instantiated prefabs when using a custom class

Scripting

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Jun 08, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the QA's attached project 2. Open the scene "SampleScene" and play it 3. Go over all selections in the custom ... Read more

0
votes
Fixed

Null is returned when using FocusOutEvent.relatedTarget

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Jun 02, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3

Reproduction steps: 1. Open project “Repro_latest.zip” 2. Select the “AnimSyncMarker.asset” in the Project window 3. In the Inspe... Read more

0
votes
Fixed

[WebGL] Input stops working when 2 Player Input Components are in the Scene

Package: Input System

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Jul 05, 2023

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Version/s: 1.6.1

How to reproduce: 1. Open the attached Project "inputTest" 2. Build and Run the Scene "GameplayScene" on WebGL 3. Open the browse... Read more

0
votes
Fixed

5.4, IsFinite(outDistanceForSort) error messages, something to do with w...

Shuriken

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Feb 12, 2016

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Version/s: 5.4.0b5

- Open attached project - Open scene "level2" - Enter play mode Actual: See error messages in console IsFinite(outDistanceForSort)... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0b22

To reproduce: 1. Open attached project 2. Open scene "scene" 3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in Deferr... Read more

0
votes
Won't Fix

Replace Prefab variant parent creates unused overrides for the instance ...

Scene Management

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May 31, 2022

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Version/s: 2023.1.0a1

Steps: 1. Create a variant instance in the scene 2. Open it in context 3. Drag root instance to the Project Browser 4. Choose "Repl... Read more

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