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[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...
Reproduction Steps: 1. Import attached project. 2. Open "main" scene. 3. Enter Play mode. 4. Observe console. Expected result: Part... Read more
[ShaderGraph] Boolean keywords disappear from the Inspector after changi...
How to reproduce: 1. Open the user's attached "ShaderGraphKeywords.zip" project 2. Open the "New Shader Graph" Shader Graph in the P... Read more
The Built project stops responding after loosing focus when using Direct...
How to reproduce: 1. Create a new project 2. Build and run it (File->Build And Run) 3. Switch to the Editor and enter the Play Mode ... Read more
Transition blend handles should not be inversable
Transition blend handles should not be inversable 1. What happened When manipulating the transition blend handles (blue start/end h... Read more
[Visual Scripting] The Properties under the Visual Scripting are overlap...
Graph Sidebar Threshold' Input field property is overlapping on label and properties are going out of pannel while decreasing the si... Read more
[Visual Effect Graph] Slider overlapped Field of View text in Camera pro...
The slider overlapped Field of View text in Camera property on expanding Transform dropdown. Steps to repro: 1. Create a new projec... Read more
[Tilemap] GridPalette namespace not found compile error
When upgrading a project from 19.1 to 19.2, some scripts that call to GridPalette error with: " The type or namespace name 'GridPale... Read more
[Linux] [SceneCamera] ArgumentException thrown on clicking "Settings for...
On Clicking "Settings for Scene view camera" in Scene Window Editor thrown ArgumentException. refer to the attached video. Steps to... Read more
5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project - Open scene "level2" - Enter play mode Actual: See error messages in console IsFinite(outDistanceForSort)... Read more
[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...
To reproduce: 1. Open attached project 2. Open scene "scene" 3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in Deferr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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