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Unity process left hanging after uninstall
Uninstall Unity (I did reproduce this with Unity 2017.1.0a4 and a5) and and once the uninstall operation is done open Process Monito... Read more
[2D Platformer] No texture data error is thrown when building and publis...
How to reproduce: 1. Create a new "2D Platformer Microgame" project 2. Publish > WebGL Project > Create and Publish New Build E... Read more
Transition blend handles should not be inversable
Transition blend handles should not be inversable 1. What happened When manipulating the transition blend handles (blue start/end h... Read more
Multiple subgraphs cannot be dragged to the system
How to reproduce: # Open the attached package # Open Subgraph.vfx # Select System.vfx, Operator.vfxoperator, block.vfxblock in... Read more
HideFlags does not work on instantiated prefabs when using a custom class
To reproduce: 1. Open the QA's attached project 2. Open the scene "SampleScene" and play it 3. Go over all selections in the custom ... Read more
Null is returned when using FocusOutEvent.relatedTarget
Reproduction steps: 1. Open project “Repro_latest.zip” 2. Select the “AnimSyncMarker.asset” in the Project window 3. In the Inspe... Read more
[WebGL] Input stops working when 2 Player Input Components are in the Scene
How to reproduce: 1. Open the attached Project "inputTest" 2. Build and Run the Scene "GameplayScene" on WebGL 3. Open the browse... Read more
5.4, IsFinite(outDistanceForSort) error messages, something to do with w...
- Open attached project - Open scene "level2" - Enter play mode Actual: See error messages in console IsFinite(outDistanceForSort)... Read more
[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...
To reproduce: 1. Open attached project 2. Open scene "scene" 3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in Deferr... Read more
Replace Prefab variant parent creates unused overrides for the instance ...
Steps: 1. Create a variant instance in the scene 2. Open it in context 3. Drag root instance to the Project Browser 4. Choose "Repl... Read more
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