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[InputSystem] Drag Threshold value is ignored for Scroll View after inte...
How to reproduce: 1. Open user-submitted project (New Unity Project.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Drag the mous... Read more
[URP] [Regression] SimpleLit shader is not SRP Batcher compatible
Tested on Windows DX11 Steps: 1. Download attached project (20200908_urp.zip) 2. Open project with 2020.2 3. On ProjectView, search... Read more
[URP] Drag-n-drop texture onto object with URP Lit shader does not assig...
How to reproduce: 1. Open a new URP template project 2. Add a new cube 3. Drag-n-drop a texture from the project window to cube in t... Read more
Objects are rendered in a different order when running the build in batc...
How to reproduce 1. Download the attached project from the Google Drive link 2. Create a standalone (Windows) build in a selected fo... Read more
Prefab Component order in the Inspector window is reverted upon exiting ...
How to reproduce: 1. Open user-submitted project (ReproPrefabComponentOrderBug.zip) 2. Open the ReproScene 3. Open 'RootPrefab' Game... Read more
[Pixel Perfect] Pixels are uneven when using different resolution than P...
How to reproduce: 1. Open attached "case1270952_NotPixelPerfect" project 2. Open Assets/Scenes/Sample Scene 3. Enter Play Mode 4. Op... Read more
[HDRP] QOL improvement for Display Stats debug mode
As discussed with Anis, its sometimes hard to see if frame times are improved or not because the number changes very rapidly in cert... Read more
Component variable's label text is not bolded when editing Prefab's Rigi...
Reproduction steps: 1. Open the attached project ("case_1265836-PrefabOverrides.zip") 2. Open the repro scene ("SampleScene") 3. Sel... Read more
[IL2CPP][macOS] Xcode Build fails when using Legacy Build System
How to reproduce: 1. Open the attached project 2. Go to the Build Settings (File->Build Settings) 3. Enable the "Create Xcode projec... Read more
[Mobile] OnPostRender Post-Process is not rendered if Anti Aliasing is e...
Reproduction steps: 1. Open the attached user's project "OnPostRenderBug.zip" 2. In the Project window under "Assets/Scenes" open "S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graph VFX not compiling enterely until they are open on MACOS
- Longer component titles exceed the window's display boundaries
- Overlapping objects do not collide when setting Physics.IgnoreCollision to false
- Crash on RaiseException when deleting animation transitions in a specific Animation Controller
- [XR][Vulkan] Vulkan Command Buffer memory leak every frame after scene change when using Multiview Rendering