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[ShaderGraph] Alt + click does not expand/shrink all recursively in the ...
How to reproduce: 1. Open attached project "SGBugs.zip" 2. In Project window, open "New Shader Graph" 3. In Shader Graph, press Spa... Read more
[ShaderGraph] Blackboard does not have search property field
How to reproduce: 1. Open attached project "SGBugs.zip" 2. In Project window, open "New Shader Graph" 3. In Shader Graph -> Blackbo... Read more
[ShaderGraph] Blackboard does not have property grouping options
How to reproduce: 1. Open attached project "SGBugs.zip" 2. In Project window, open "New Shader Graph" 3. In Shader Graph -> Blackbo... Read more
KeyNotFoundException appears when adding a switch on enum
KeyNotFoundException appears in the console when you add an enum to an enum switch. Steps to reproduce * Create a new project usi... Read more
Instantiating entity prefab with Hybrid components causes errors thrown ...
How to reproduce: 1. Open user's attached project 2. Navigate File > Build Settings and switch platform to iOS 3. Press Build and Ru... Read more
[Probuilder] Arch's face gets deleted when subdividing opposite edges
How to reproduce: 1. Open the attached "SubdivideEdgesRepro.zip" project 2. Open the "SampleScene" Scene 3. Make sure Probuilder tab... Read more
[HDRP] Refractive material rendering issues when used with reflection pr...
When a refractive material is used on a sphere, box shape artefacts are visible. The issue occurs only when the sphere is being infl... Read more
[Probuilder] Cannot connect 2 edges on one side of the Arch's face when ...
How to reproduce: 1. Open the user's attached "Spin_Splat_B.zip" project 2. Open the "SampleScene" Scene 3. Make sure the Probuilder... Read more
[Audio] Mixer is suspended in a built game when using a dll midi player ...
How to reproduce: 1. Open the attached "1256479 repro" project 2. Open Build Settings from File > Build Settings 3. Make sure that "... Read more
Background task windows are opened when importing large packages or buil...
Reproduction steps: 1. Open new Unity HDRP project 2. Import "The Heretic: Digital Human" package 3. Observe the taskbar Alternativ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scrollbar becomes unusable when adding Elements to the List
- "One or more data file missing for baking set NewScene Baking Set. Cannot load shared data." error in Player when a specific project is built
- Choosing new HDR Colour using RGB values breaks colour on Intensity Selectors
- Rendering/Decal Layer Mask options are different inside Prefab Mode and outside Prefab Mode when the project is upgraded to Unity 6
- Incorrect Realtime GI Light Probes baking when more than one Light Probe Group is used and "Baked Global Illumination" is enabled