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10
votes
Fixed

Errors are thrown when re-importing Asset folders containing .ttf files

Asset - Importers

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Oct 04, 2021

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Version/s: 2020.2.0a12, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project2. From the attached folder (TESTING_FILES.zip), drag and drop the folder "Fonts_1_NoMe... Read more

0
votes
Fixed

Accelerometer is not working when using Input System 1.1.0-pre.5 or newer

Package: Input System

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Oct 06, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open "AccelBug.zip" attached project2. Go to Build Settings (File>Build Settings)3. Build for iOS (or Android... Read more

0
votes
Fixed

[Linux][URP] "Cancelling DisplayDialog" errors when opening "3D Sample S...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2021

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Version/s: 13.0.0

Reproduction steps:1. In Unity Hub, create new "3D Sample Scene (URP)" Template project2. After project opens, observe Console windo... Read more

0
votes
Fixed

[URP] Material using the Sprite-Unlit-Default shader doesn't change colo...

Package: Scriptable Render Pipeline Universal

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Oct 05, 2021

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Version/s: 13.0.0

How to reproduce:1. Open the attached project "shaderTint"2. Open the Scene "testScene" (Assets/testScene.unity)3. In the Hierarchy ... Read more

1
votes
Fixed

Input Action field is not labeled by variable name when shown in the Ins...

Package: Input System

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Sep 20, 2021

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Version/s: 1.1.0-pre.5

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Hierarchy window, select the GameObjec... Read more

0
votes
Fixed

[Sprite Renderer] Sprites rendered in an After Post Processing pass disa...

Package: Scriptable Render Pipeline HD

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Oct 07, 2021

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Version/s: 13.0.0

Repro steps:1. Import the attached project and open the Repro scene2. Select the Cloud sprite in the scene and in the inspector chan... Read more

0
votes
Duplicate

[Android] Two DLLs in different folders are conflicting with each other ...

Scripting

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Sep 23, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "BuildFail.zip"2. Go to File > Build settings3. Switch to an Android Platform4. A... Read more

0
votes
Fixed

[Profiler][Linux] Standalone Profiler does not open, logs "ExternalProce...

Linux

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Oct 07, 2021

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Version/s: 2021.2, 2021.2.0b16, 2022.1.0a12

Reproduction steps:1. Open new Unity Project2. In Editor Menu, select Window -> Analysis -> Profiler (Standalone Process)3. Ob... Read more

0
votes
Duplicate

Mesh created with ProBuilder outputs a "mesh contains non-finite values"...

Package: Probuilder

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Sep 15, 2021

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Version/s: 5.0.4

Reproduction steps:1. Open the attached "stripped-1365591.zip" project2. Open the "Test" Scene3. Open the Lighting window (Window &g... Read more

0
votes
Fixed

[Shaders] compute '#pragma require' flags don't persist after shader cac...

Shader System

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Oct 05, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "PragmaRepro" in a Windows editor2. Navigate to the Assets folder and select "Repro.co... Read more

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