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Collider OnCollisionExit/OnTriggerExit are not called when collider is d...
How to reproduce: 1. Open attached "New Unity Project (29)" project 2. Enter Play mode 3. Move Disabled cube into a green cube and e... Read more
Breaking internal EditorWindow API change in MakeModal
[Original Issue|https://support.ludiq.io/communities/5/topics/4798-breaking-internal-editorwindow-api-change-in-makemodal] - Escalat... Read more
Editor lags/drops in performance with EditorApplication.Internal_CallUpd...
Reproduction steps: 1. Open attached project "CustomInspector.zip" 2. Enter Play Mode 3. Observe Profiler window Expected result: N... Read more
[DOTS][HybridRendererV2] Position Node has incorrect results with conver...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene_FOV" 2. In the Project Window, select the "BuvketFov" Ma... Read more
Creating a Render Texture throws Assertion Error when size is set to 163...
How to reproduce: 1. Create a new project 2. Right-click in the Project window and go to Create > Render Texture 3. In the Inspector... Read more
[Editor] Tooltips of "Scenes in Build" always appear at the center of th...
On mouse hovering on "Scenes in Build", tooltips always appear on the center of the Build Setting window, Refer the attached video ... Read more
Collections are not set dirty when adding or removing tables
When we remove a table or add a loose table the collection does not get set dirty which means the change is never saved. More info ... Read more
[PackMan] Custom package suffixes (other than preview) are not shown in ...
How to reproduce: 1. Open the attached 'project-1262982.zip' project 2. Open the Package Manager 3. Inspect the installed version of... Read more
[Waiting on User Reply]Holograms displaced on HoloLens 2 with XR Plugin ...
1. What happened After adding the XR Plugin Management package to an HoloLens 2 project, the holograms appear in the wrong position... Read more
Image does not match background color when loaded using UnityWebRequest
How to reproduce: 1. Open the attached 'project-1263825.zip' project 2. Enter Play mode 3. Observe the loaded image Expected result... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Constant buffer is not properly updated for the depth pass when rendering a custom mesh on DirectX12
- AfterRendering Event of the URP RendererFeatures renders with inverted Y axis
- CancellationTokenSource return a wrong value when the Token is created in a WebGL build
- Light Explorer window can't be scrolled horizontally by using a trackpad gesture when there is no vertical scrollbar
- "Shader warning in 'Hidden/HDRP/DownsampleDepth'" warnings are thrown after building a project