Search Issue Tracker
Fixed in 1.1-pre.6
Votes
1
Found in [Package]
1.1.0-preview.3
Issue ID
1330032
Regression
No
Input System cause event to IPointerDownHandler when pressing the left mouse button on Player icon in the Windows taskbar
How to reproduce:
1. Open the attached project "Input System.zip"
2. Open Assets/Scenes/SampleScene.unity
3. Open Build Settings
4. Enable Development Build
5. Build And Run
6. Minimize then maximize Player via pressing the Player icon in the taskbar
Expected result: IPointerDownHandler does not cause event
Actual result: IPointerDownHandler causes event and Console logs "pointer down"
Reproducible with: 1.0.2 (2019.4.25f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a15), 1.1.0-preview.3 (2019.4.25f1, 2020.3.6f1, 2021.1.5f1, 2021.2.0a15)
Could not test with: 0.2.1-preview (2018.4.34f1, 2019.4.25f1, 2020.3.6f1) (InputSystem.UI unavailable)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 1.1-pre.6):
Fixed in 1.1.0-pre.6