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An existing Scene gets overwritten when importing a Custom Package
Repro steps: 1. Open the attached project "import-overwrite.zip" 2. Note that the scene "SampleScene2.unity" is empty and open scene... Read more
Deleting Prefab child GameObjects doesn't update Prefab instances when w...
How to reproduce: 1. Connect an external data storage device to your computer (USB flash drive, hard drive) 2. Save the attached pro... Read more
"Handles.Repaint called outside an editor OnGUI" error is thrown when fo...
How to reproduce: 1. Open the attached project 2. In the Project Window, select the Avatar Mask Asset 3. In the Inspector, click the... Read more
[Linux] Scene view navigation functionality does not adjust properly whe...
Reproduction steps: 1. Install and open Gnome Tweaks 2. Select the Keyboard & Mouse tab on the left side 3. Click on the Additional ... Read more
CustomEditor OnEnable() called every frame if enabled Object is selected...
Reproduction steps: 1. Create a new project 2. Import "MyCollider.cs" 3. Create a Prefab and attach the "MyCollider.cs" Script to it... Read more
ManagedHeap UsedSize leaking memory when MemorySnapshot RequestNewSnapsh...
How to reproduce: 1. Open attached project "MemorySnapshotLeakSampleZip.zip" 2. Open the Package Manager and add a local package fr... Read more
[OOPP] Standalone Profiler records Editor performance when it's switched...
How to reproduce: 1. Create a new project with the default 3D template 2. Open Window->Analysis->Profiler (Standalone process) 3. In... Read more
ShaderVariantCollection.Contains returns the wrong result for a variant ...
How to reproduce: 1. Open user-submitted project (ShaderVariantCollectionUPR813031.zip) 2. Open the SampleScene 3. Select Resources/... Read more
[ProBuilder] [Mac] ProBuilder window becomes red after adjusting its size
Reproduction steps: 1. Open users attached project in "Oculus-20-Lights-Base.zip" 2. Completely close and re-open ProBuilder Window ... Read more
"Unexpected error while post-processing lambdas" error is thrown when Jo...
How to reproduce: 1. Open the attached project (case_1242712-Project.zip) 2. Observe the Console Window Expected result: Test.cs Sc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking
- TextMeshProUGUI.Rebuild() never finishes executing when a TextMeshPro GameObject is instantiated right after entering Play mode
- GarbageCollector CPU usage spikes when a Scene is loaded
- The Standalone Profiler shows high CPU Usage