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Game performance regression with Semaphore.WaitForSignal when rendering ...
Reproduction steps:1. Open the user's attached project in 2020.2.0a14 or on an older Unity version2. Open scene "SampleScene"3. In t... Read more
[UIToolkit] UIDocument objects are created with the same name in the hie...
All newly created UIDocument game objects share the exact same name in the Hierarchy, Refer to the attached video Steps to repro:1. ... Read more
[Code Coverage] Typing comma into the Included or Excluded Paths list wi...
Steps to reproduce: 1. Create new project and add code coverage package2. In code coverage window, add any path to included paths li... Read more
[Code Coverage] Clearing last Included Paths row immediatly jumps to the...
Steps to reproduce: 1. Create new project and add code coverage2. In code coverage window, add two paths to Included Paths and Exclu... Read more
Crash when editing Meshes of Gameobjects through Script
Reproduction steps:1. Open user attached project2. Open Assets\Scenes\SampleScene Scene3. Press Play4. Press Mouse0 (Left click) Exp... Read more
[2D] Multiple errors thrown continuously on resizing the grid size of Ti...
When Tilemap Grid size is changed from Inspector then it causes the editor to throw IndexOutOfRangeException, GUI Error, OverflowExc... Read more
Animation clip is present in both current and next AnimationClipInfos at...
Reproduction steps:1. Open the user's attached project and CustomizableCharacter/Scenes/CharacterTest scene2. Enter the Play mode3. ... Read more
Game window framerate is lower when first starting a scene with a low re...
Reproduction steps:1. Create a new HDRP template project2. Make sure Scene and Game windows are docked in the same tab3. In the Game... Read more
Physics.SyncColliderTransforms syncs every collider when the local posit...
Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more
Various Scene/Game View element positions are randomly updated when hove...
Steps to repro:1. Open the attached project on OSX;2. Open the "Night" scene;3. In the Hierarchy select Spot Light gameobject;4. Att... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default