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[iOS] Controller is not recognized if pairing is done before starting Un...
Steps to repro: 1. Build iOS project with SimpleDemo_UsingActionAsset scene 2. Run on iOS device where DualShock is already paired 3... Read more
[Scriptable Build Pipeline][Backport] Meshes are not baked when Prebake ...
How to reproduce: 1. Open attached project ("ConvexHull.zip") 2. Open SampleScene scene 3. Enter Play mode Expected result: No warn... Read more
Using entities crashes the Editor when repeatedly entering the Play Mode
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter t... Read more
[Prefabs] GameObjects can be moved between prefab's elements when a new ...
How to reproduce: 1. Open the attached project "1237869.zip" 2. Open the "test" scene 3. Move GameObject "Slider (10)" to be right b... Read more
[Windows] Unity crashes when packing PVRTC variants.
How to reproduce: 1. Open attached project ("AtlasTests.zip") 2. Open SampleScene scene 3. Open Test Runner window (Window->General-... Read more
[Prefabs] Applying added GameObject to prefab from context menu makes it...
How to reproduce: 1. Open the attached project "1237942.zip" 2. Open the "test" scene 3. In Hierarchy window right-click GameObject ... Read more
[VFX] ArgumentException and Serialization errors are thrown on importing...
Steps to reproduce: 1) Create a new project 2) Window > Package Manager > Install Visual Effect Graph 3) Import VisualEffectGraph ad... Read more
Prefab Asset with Playable Director throws an unnecessary warning when u...
How to reproduce: 1. Open the "1235781 repro" project 2. Open the "TestScene" Asset from the Assets folder 3. Create a new Timeline ... Read more
[BuildReportInspector] Source Assets and Stripping tabs are not working ...
Steps to reproduce: 1. Open User-supplied project 2. Click on Windows->Open Last Report Expected: the tab: Source Assets has an Aud... Read more
[ProBuilder] Exception thrown on selecting UV 2 mode with "Lock the Scen...
When "Lock the SceneView handle tools to UV manipulation mode" is enabled and UV 2(read-only) mode is selected in the UV Editor wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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