Search Issue Tracker
Won't Fix
Won't Fix in 6000.1.X
Votes
0
Found in
2021.3.45f1
2022.3.50f1
6000.0.24f1
6000.1.0a1
Issue ID
UUM-85364
Regression
No
Lightmap "View" button is not symmetric and has an empty space
How to reproduce:
1. Create a new 3D HDRP Sample project
2. Go to Window -> Rendering -> Lighting -> Baked Lightmaps
3. Navigate to any Lighmap preview
4. Observe the "View" button
Expected results: The button is symmetric and has no empty space
Actual results: The buttons are missing a pixel in one of the corners and the text inside is not centered
Reproducible with: 2021.3.45f1, 2022.3.50f1, 6000.0.24f1, 6000.1.0a1
Reproducible on: macOS Sequoia 15.0 (M1)
Not reproducible on: No other environment tested
Note: 2021.3 and 2022.3 buttons are called "Open preview", but the text is not centered too, 2022.3 steam has an artifact in the button
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
Resolution Note:
non-KTLO issue
Resolution Note (6000.1.X):
non-KTLO issue