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[WebGL][Bolt] "Failed to deserialize scriptable object" error is thrown ...
How to reproduce:1. Open the attached project2. Make a WebGL Build3. Open the built WebGL Player on a browser4. Open the Developer C... Read more
The items in the Theme dropdown in UI Builder needs some cleanup
The Theme dropdown in UI Builder contains default, runtime and Unity Default Theme items which are confusing for users. The followin... Read more
[Mono] Unity crashes when calling FindObjectsOfType() with a generic abs...
How to reproduce:1. Open the attached "1312890 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Enter Play Mod... Read more
Having a struct in the global CBuffer makes OpenGLCore and GLES3 targets...
Reproduction steps: 1. Add the attached shader "GLES3_GLCore_missing_Globals_reflection.shader" to a project2. Select the shader3. I... Read more
Progressive Lightmappers do not support translucent materials
Reproduction: 1) Open the attached project2) Notice the lamp is using a translucent material, its color is produced by the point lig... Read more
Mesh crashes the mesh importer
Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more
[Sprites] The Particle System does not support V2 sprite atlases
Repro steps:1. Open the attached project.2. Observe that only 1 sprite is showing.3. Select the particle system and observe the erro... Read more
Mesh crashes the mesh importer
Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more
[Shader Graph] Scroll bar in the blackboard is not usable because of ove...
Steps To Reproduce:1. Create a new Project2. Window > Package Manager>Shader Graph> Import3. Project > Shader > Creat... Read more
Mesh crashes the mesh importer
Repro:1. Open attached project2. Right-click the FBX in the project3. Select import Expected: The mesh importsObserved: The editor c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default