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0
votes
Duplicate

Crash on D3D12Fence::Wait when opening HDRP default "SampleScene" scene ...

Package: Scriptable Render Pipeline HD

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Feb 11, 2020

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Version/s: 7.2.0

How to reproduce: 1. Create a new HDRP project on Unity 2019.3.0f6 or 2019.3.1f1 2. Update HDRP to 7.2.0 or 7.2.1 3. Go to Window->R... Read more

0
votes
Won't Fix

[URP] Directionality artifacts are visible upon additively loading a scene

Shadows/Lights

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Feb 13, 2020

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Version/s:

To reproduce: 1. Create a new project using LWRP or URP template; 2. Uncheck "Auto Generate" in Lighting window, clean GI cache and... Read more

2
votes
Fixed

[URP] NullReferenceException errors are thrown on navigating to 2D Rende...

Package: Scriptable Render Pipeline Universal

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Feb 13, 2020

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Version/s: 7.2.0

Project Upgraded to 2D Renderer & Scene upgraded to 2D Renderer options are disable in 2D Renderer. Steps to repro: 1. Create a new... Read more

0
votes
Fixed

Editor freezes/crashes when SerializedProperty.managedReferenceValue is ...

Serialization

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Feb 09, 2020

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Version/s: 2019.3.0b2, 2020.1.0a2, 2020.1.0a22

How to reproduce: 1. Open user-submitted project (LogicTool.zip) 2. Open the 'test' Scene 3. Select 'GameObject' in the Hierarchy vi... Read more

0
votes
Fixed

[UI Builder] InvalidCastException thrown when adding a Slider(Int) from ...

Package: UI Builder

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Feb 03, 2020

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Version/s: 0.5.7-preview

How to reproduce: 1. Open the project from the attached file "1216589.zip" 2. In the UI Builder window, drag and drop Slider(Int) fr... Read more

0
votes
Fixed

Viewing HDR through the SceneView or GameView doesn't work

Graphics - General

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Feb 13, 2020

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Version/s:

1. Create an HDR scene. 2. Open the editor and view it through the game view or scene view with an HDR monitor. 3. Build the scene a... Read more

0
votes
Fixed

[XR][Oculus Quest][Oculus Go] XRDevice.isPresent always returns false

XR SDK

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Jan 29, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Repro steps: 1. Open attached project 2. Build and Run on Quest/Go 3. Observe the log Actual: XRDevice.isPresent always returns fa... Read more

0
votes
Fixed

[XR Interaction Toolkit][Oculus Go] ControllerManager errors on only one...

Package: XR Interaction

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Dec 30, 2019

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Version/s: 2019.3, 2020.1, 2020.1.0a17

Repro steps: 1. Open attached project 2. Build and Run on Oculus Go 3. Observe the logcat and the game view Actual: One controller... Read more

0
votes
By Design

[OSX] Input.GetKey() fails to detect keyboard input.

MacOS

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Feb 13, 2020

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Version/s: 2020.1.0a23

The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are: - Input.GetKey - Input.G... Read more

0
votes
Fixed

Auto generate lighting makes terrain settings collapse into garbled disp...

Terrain

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Oct 02, 2019

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Version/s: 2020.1.0a3, 2020.1.0a7

First repro in 2020.1.0a3 (a37e4d4d532f) does not repro in 2020.1.0a2 (d3fe9dc000c3) Repro steps: 1. Create a new 3D project. Do no... Read more

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