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Cut action is canceled after switching between scene and prefab modes
Example: cut GO in scene mode, enter prefab mode and exit it(no action performed) To reproduce: - Create a new Project - Open sampl... Read more
[IL2CPP] Standalone build fails with "error LNK2001: unresolved external...
How to reproduce: 1. Open the attached project ("case_1213597-Everyday_Life_Edengrall.zip") 2. Make sure that Scripting Backend is s... Read more
[Profiler Standalone] Missing Profiler.EndSample errors are thrown on op...
Missing Profiler.EndSample errors are thrown on opening Standalone Profiler. Steps to repro: 1. Create a new Project. 2. Windows > ... Read more
[Metal only] Crash when create CubemapArray with TextureFormat.YUY2
Very similar to this case 1214115 but with CubemapArray var cmapArray = new CubemapArray(32, 2,TextureFormat.YUY2, false); Steps: ... Read more
Moving the Hierarchy tab will cause a NullReferenceException to be throw...
How to reproduce: 1. Create a new project in 2020.1.0a23 2. Move the Hierarchy window by dragging the name of the tab 3. Dock the Hi... Read more
[HDRP] Template project has emissive wood material
This has been fixed before and now happening again. Confuses users. See the attached image The issue becomes prominent when people ... Read more
[Profiler Standalone] Profiler stops profiling and throws NullReference ...
On changing the 'Target Selection' in the Standalone Profiler from the default 'Playmode' to 'Editor' stops data profiling, throws c... Read more
IndexOutOfRangeException thrown when trying to access Properties
How to reproduce: 1. Create a new Project 2. Right-click the Scene View 3. Select "Properties" Expected Behaviour: No exception thr... Read more
Additional images are rendered when RenderOnDemandRendering.renderFrameI...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1214921.zip" Unity project 2. Build and run on an Android or... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project