Search Issue Tracker
Not all Keys appear in the Timeline Animation Track Curve when adding Keys
How to reproduce: 1. Open the attached (Repro.zip) project 2. Open "defaultSample" Scene -> expand Canvas -> Select "AeConvert" Game... Read more
[HDRP] Skinned mesh blinking when using multiple scene/game views on mac
1) Open the project 2) Split the Scene/Game view like in the video 3) Move your mouse like in the video Notice the skinned mesh cha... Read more
[HDRP] Window content does not refresh correctly when using Reset in Deb...
Version tested: 7.2.0 + 2019.3.1f1, 8.0.0 + 2020.1.0a23 Steps to reproduce: 1) Create an empty HDRP scene 2) Go to Window -> Render... Read more
[URP] Cascade values truncated on selecting Two or Four Cascades in Shad...
Cascade values truncated on selecting Two or Four Cascades in Shadows under UniversalRenderPipelineAsset Steps to Reproduce: 1. Cr... Read more
XRUI Input Module component is duplicated in EventSystem Game Object aft...
How to reproduce: 1. Open attached project ("1218216-repro.zip") 2. Add UI Canvas to scene (GameObject->XR->UI Canvas) 3. Open Inspe... Read more
[FrameDebugger] Preview of textures inside FrameDebugger do not close on...
Currently opened preview of textures inside FrameDebugger do not close automatically on selecting other gameObjects. Refer the attac... Read more
Probuilder - Holding CTRL When selecting mutiple faces with a probuilder...
To Reproduce: - Open Unity - Install Probuilder (Window -> Packagemanger -> Probuilder -> Install) - Open Probuilder Window (Tools -... Read more
[ProBuilder] AutoSwitch message wrap cuts off at the last letter regardl...
To Reproduce: - Open Unity - Install Probuilder (Window -> Packagemanger -> Probuilder -> Install) - Open Probuilder Window (Tools -... Read more
[2d] Unity keeps reimporting files even without any change
[2d] Unity keeps reimporting files even without any change Steps to Repro: 1. Download and open the attached project Denguinho.zi... Read more
[Wrap Mode]Mirror Once texture Wrap Mode mirrors continually on Android ...
To reproduce: 1. Open the user's attached project 2. Build and run on Android device 3. Compare the Game View and device screen Exp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project