Search Issue Tracker
Fixed in 4.3.0-preview.3
Votes
0
Found in [Package]
4.3.0-preview.2
Issue ID
1217930
Regression
Yes
[ProBuilder] Duplicated objects shape reverts to the source object shape when entering Play mode
How to reproduce:
1. Open the project from the attached file "1217930.zip"
2. Create a new shape by going to ProBuilder window picking "New Shape"
3. Select the newly created "Cube" GameObject and press CTRL + D
4. Select "Object Selection" tool at the top of the scene view and move the duplicated GameObject so that both GameObjects are visible
5. Pick the "Face Selection" tool at the top of the scene view, press on the top face of the duplicated cube and drag it up
6. Select the non-duplicated Cube GameObject, enter Playmode and inspect the scene view
Expected behavior: The duplicated GameObject has the same shape as before entering play mode
Actual behavior: The duplicated GameObject is reverted to the same shape as the source GameObject
Reproducible with: ProBuilder 4.3.0-preview.2(2018.4.0f1, 2019.1.14f1, 2019.2.21f1, 2019.3.1f1, 2020.1.0a23)
Not reproducible with: ProBuilder 2.9.8f3(2017.4.37f1), ProBuilder 4.3.0-preview.1(2018.4.17f1, 2019.1.14f1, 2019.2.21f1, 2019.3.1f1, 2020.1.0a23)
Could not test with: ProBuilder 4.3.0-preview.2(2017.4.37f1) version not introduced
Note: When selecting the duplicated GameObject made changes are visible as expected. Also reproducible when duplicating the GameObject with the "Mirror Objects" option in the ProBuilder window.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment