Search Issue Tracker
Fixed in 10.3.X
Votes
0
Found in [Package]
10.2
Issue ID
1293262
Regression
No
[HDRP] Lookdev throws errors and reset layout when entering Playmode
Versions tested: 2020.2.0b11 + 10.1/Master
Steps to reproduce:
1) Have Lookdev and Game view open at the same time
2) Make sure to stay in single view layout in Lookdev, enter playmode and quit it
3) Observe that Lookdev layout resets to vertical split and throws errors.
Error stacktrace:
NullReferenceException: Object reference not set to an instance of an object
UnityEditor.Rendering.LookDev.Stage.OnBeginRendering (UnityEngine.Rendering.LookDev.IDataProvider dataProvider) (at E:/GIT/Graphics/com.unity.render-pipelines.core/Editor/LookDev/Stage.cs:247)
UnityEditor.Rendering.LookDev.Renderer.BeginRendering (UnityEditor.Rendering.LookDev.RenderingData data, UnityEngine.Rendering.LookDev.IDataProvider dataProvider) (at E:/GIT/Graphics/com.unity.render-pipelines.core/Editor/LookDev/LookDevRenderer.cs:55)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment