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1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (ForDebugging.zip) 2. Open the SampleScene 3. Enter Play Mode 4. Click the 'Save' U... Read more

0
votes
Won't Fix

Hierarchy View enters a hover state when the parent window is expanded

UI Toolkit

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Jan 18, 2020

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Version/s: 2019.2, 2019.3, 2019.3.0f5, 2020.1

To reproduce: 1. Open any project 2. Undock the Hierarchy window 3. Hover an element in the hierarchy 4. Expand the Hierarchy window... Read more

0
votes
Fixed

[URP] Light custom Normal Shadow Bias is capped at 3

URP Features

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Jan 20, 2020

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Version/s:

To reproduce: 1. Create a new project using Universal RP template or open any existing URP project; 2. On pipeline asset > Shadow >... Read more

3
votes
Fixed

Serialized ScriptableObject template class field appear as a non-Scripta...

Serialization

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Jan 15, 2020

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Version/s: 2020.1.0a2, 2020.1.0a17

Steps to reproduce: 1. Open the attached project (case_1211768.zip) 2. Add "GenericSerialization" script to any game object in the H... Read more

2
votes
Fixed

[Timeline] Particle System is not emitting particles in Editor Mode when...

Package: Timeline

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Jan 19, 2020

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Version/s: 1.3.0-preview.6

Steps to reproduce: 1. Open the attached project "case_1212943-PsActivationBug2.zip" 2. In the Project window open "SampleScene.unit... Read more

0
votes
Fixed

GetAllUniqueSharedComponentData fails to filter entities via RenderMesh ...

Package: Entity Component System (ECS)

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Dec 09, 2019

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Version/s: preview.18 - 0.2.0

How to reproduce: 1. Open attached project "RenderMeshIssues_SampleProject.zip" and scene "SampleScene" 2. In Hierarchy window, sel... Read more

0
votes
Fixed

[UIBuilder] A parsing error is thrown when saving UI Builder .uxml previ...

Package: UI Builder

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Jan 02, 2020

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Version/s: 0.5.7, 0.10.0

How to reproduce: 1. Open the attached 'project-1208859.zip' project 2. In the UI Builder window drag a Label object from the Librar... Read more

0
votes
Duplicate

Editor crashes at BufferD3D11::EndWrite and GfxDeviceD3D11Base::EndBuffe...

Graphics - General

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Dec 03, 2019

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Version/s: 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce: 1. Open attached project "Projected Grid.zip" and scene "SampleScene" 2. In Hierarchy window, delete all children... Read more

0
votes
Duplicate

Cannot report Bug in 2019.3.0f5 when using Mac Editor

Bugreporter

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Jan 20, 2020

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Version/s: 2019.3.0f5

Steps to reproduce: 1. Open Unity 2019.3.0f5 Editor 2. Click Help -> Report a Bug... Expected result: Bug reporter opens up Actual ... Read more

0
votes
Won't Fix

New IComponentData is not added automatically to an object in a SubScene

Package: Entity Component System (ECS)

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Jan 17, 2020

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Version/s: preview.17 - 0.5.0

How to reproduce: 1. Open attached project "BugSubsceneRepro.zip" and scene "SampleScene" 2. Observe "Entity Debugger" (MyTestData ... Read more

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