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Crash on ScriptableBatchRenderer::GenerateBuiltInCBuffer when Instantiat...
How to reproduce:1. Open the "BatchRenderer_Crash.zip" project2. Open Window -> Asset Management -> Addressable Assets3. In th... Read more
assetBundle.LoadAsset returns null when the .asset bundle file is in the...
How to reproduce:1. Open attached project "BugReport.zip" and scene "SampleScene"2. Enter Play mode3. Observe Console window Expecte... Read more
Changing the Group field on a Toggle component doesn't mark the scene as...
How to reproduce:1. Open the attached "case_1141606-ToggleGroupNoSave" project2. Open scene "Scene1"3. Select "Toggle" in the Hierar... Read more
Editor is throwing exception errors when double clicking folder in Proje...
How to reproduce:1. Open attached project2. Double click any folder under Assets----------------------------Observe the console Repr... Read more
[Attributes] KeyNotFoundException when using an inherited attribute in I...
Repro steps:1. Import the attached InheritIssue.vfx2. Select Initialize3. Observe the console errors Note:- Not 100% whether this ha... Read more
IPreprocessShaders passes zero length data list when lighting data is baked
Steps to reproduce:1. Load the attached project2. Open the test scene3. Make sure the lighting data is cleared using "Clear Baked Da... Read more
[XR][Android] ScreenCapture.CaptureScreenshot images are upside down (y ...
Stereo screen captures on Android players are upside down (legacy renderer). Jira ticket for this: https://jira.hq.unity3d.com/brows... Read more
[Windows][DualShock] A plugged-in DualShock gamepad keeps sending Accele...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/494 Though the constant input value change doesn't cause problem no... Read more
[Windows][Keyboard] When using Mac Magic Keyboard, "=" in the numpad is ...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/25 Repro:1. Download Package and Project at: https://github.com/Uni... Read more
[XR] [OpenVR] Controllers disconnected -> cancelled state on all control...
Steps to Reproduce:- Set up a Vive- Editor 2019.1.0b8- project is https://github.com/Unity-Technologies/InputSystem stable branch co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes