Search Issue Tracker

0
votes
Fixed

Listener's distance from Audio Source in 3D Sound Settings only updates ...

Audio

-

Aug 13, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1) Open the latest attached project. 2) Open scene 'Solar System'. 3) Press 'Play'. 4) In the Hierarcy, expand t... Read more

0
votes
Fixed

[TrailRenderer] Changing position of a parent object makes end vertices ...

Shuriken

-

Aug 16, 2016

-

Version/s: 5.4.0f3

Reproduction steps: 1. Open the "bug.zip" project. 2. Open the "Test" scene. 3. Move "Transform" gameobject forward. 4. Notice the t... Read more

0
votes
Duplicate

Crash on AnimationCurveTpl<Vector3f>::EvaluateClamp when legacy animatio...

Animation

-

Aug 16, 2016

-

Version/s: 5.4.0p1

Steps to reproduce: 1. Open "AnimCrash" project 2. Open "CrashScene" scene 3. Play in editor Results: The editor crashes after seve... Read more

0
votes
Fixed

[Android] Resources.LoadAsync: stall in LockPersistentManager when launc...

Android

-

Aug 10, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1) Download attached project and open in Unity. 2) Build and run project on a device.(make sure Autoconnect Pro... Read more

0
votes
Fixed

[TrailRenderer][MinVertexDistance] Draw starts only when object moves by...

Shuriken

-

Aug 16, 2016

-

Version/s: 5.4.0f3

Reproduction steps: 1. Open attached project. 2. Open and play "TestScene". - "Trail Renderer" in "Ball > Trail" game object start... Read more

0
votes
Fixed

Setting one of the Range attribute's values to infinity breaks it

IMGUI

-

Aug 15, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Open attached project. 2. Select "Cube" in the scene 3. Try moving slider from left to right in the inspector... Read more

0
votes
Fixed

Canvas inside canvas resets position/anchors when entering play mode

uGUI

-

Aug 11, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1. open attached "ErrorProject.zip" 2. open scene LEperiment 3. select "LoreCanvas" in hierarchy 4. center RectT... Read more

1
votes
Fixed

Mixed lighting causes artifacts when entering shadow draw distance

Shadows/Lights

-

Aug 11, 2016

-

Version/s: 5.4.0p1

Steps to reproduce: 1. Open "MixedLighting.zip" 2. Open scene "New Scene" 3. Move scene camera closer/further to/from plane. Expect... Read more

0
votes
Fixed

[metal/hlslcc/runtime] Shader compilation fails and entire screen is ren...

OSX

-

Aug 16, 2016

-

Version/s: 5.5.0a5

Steps to reproduce: 1. Open attached project 2. Change the main graphics API for Mac Standaole to 'Metal' 3. Build 'DemoWalk' scene... Read more

0
votes
Fixed

[MeshCollider][SphereCast] Does not detect some triangles when radius is...

Physics

-

Aug 16, 2016

-

Version/s: 5.3.5p6

Reproduction steps: 1. Open the attached project. 2. Open "SphereCastFail" scene. 3. Select "TestSphereCast" game object. 4. Expand ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.