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[Probuilder] NullReferenceException are thrown when face dragging is use...
How to reproduce: 1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene" 2. Build and run (make sure De... Read more
Writing to a newly assigned native slice within a job fails
Reproduction steps: 1. Open "Native_slice_issue.zip" project 2. Open "SampleScene" scene 3. Enter Play mode 4. Notice error: "Inval... Read more
[iOS] When using ConfigureAwait(false) the task processing freezes
How to reproduce: 1. Open attached "ThreadLostTest" project 2. Switch and build to iOS platform and run with an iOS device connected... Read more
[IL2CPP] Unity.app/Contents/il2cpp/build/UnityLinker.exe fails to Run wh...
To reproduce: 1. Open "Disk Utility" on your Computer 2. Select your Internal Drive and click on the partition button 3. In "Partit... Read more
In the Avatar Editor an Error occurs when trying to use Sliders in Per-M...
How to reproduce: 1. Open the attached "New Unity Project.zip" Project 2. In the Assets folder, Select "Viola_full clothes_RIGAvatar... Read more
Frame Debugger shows incorrect ShaderProperties input arrays
Frame debugger displays a double amount of shader properties for floats, vectors and matrices. Steps to reproduce: 1. Open Frame ... Read more
TextMeshPro text vertical alignment is offset too much/incorrectly if th...
How to reproduce: 1. Open attached project "Guess The Number.zip" and scene "Game" 2. In the Hierarchy, select Canvas > InputField... Read more
[Addressables] Error is thrown when loading an Addressable asset asynchr...
Steps to reproduce: 1. Open users attached project "find-addressable-link-xml.zip" 2. Open "SampleScene" 3. Enter Play Mode 4. Notic... Read more
SerializableObject.GetIterator() throws ArgumentNullException when Unpac...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project 2. In the Hierarchy tab, select t... Read more
[Android] [LWRP] ShaderGraph node "Is Front Face" returning false when i...
To reproduce: 1. Open the project from https://gitlab.com/rsdata-public-unity/androidlwrpshadergraphtest 2. Open scene AndroidShader... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template