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0
votes
Active

Material ETC2 RGBA Block Stride Mipmaps are rendered incorrectly in the ...

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May 10, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16, 2023.2.0a14, 2023.3.0a3, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the "IN_40138" project 2. Open the "SampleScene" 3. In Build Settings select Android Platform 4. Enter... Read more

0
votes
Fixed

Null is returned when using FocusOutEvent.relatedTarget

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Jun 02, 2023

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Version/s: 2022.3.0f1, 2023.1.0b19, 2023.2.0a17, 2023.3.0a3

Reproduction steps: 1. Open project “Repro_latest.zip” 2. Select the “AnimSyncMarker.asset” in the Project window 3. In the Inspe... Read more

0
votes
Fixed

[Android] Build fails with "launcher:checkReleaseDuplicateClasses" when ...

Mobile

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Mar 29, 2021

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Version/s: 2018.4, 2019.4, 2019.4.20f1, 2020.3, 2021.1, 2021.2

Repro steps: 1. Open the project 2. Build for Android Actual: Build fails Expected: Build should succeed Reproducible with: 2018.4... Read more

1
votes
Fixed

[URP] Unrelated decals are culled when using Screen Space technique

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May 12, 2023

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Version/s: 2021.3.24f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13, 2023.3.0a3

Reproduction steps: 1. Open project “MissingDecalByCulling” 2. Open scene “DecalSample” 3. Select “Decal Projector Culled” GameOb... Read more

0
votes
Fixed

[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...

Package: 2D PSD Importer

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Sep 21, 2019

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Version/s: 3.0.5

[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaus... Read more

0
votes
Won't Fix

Scene / Game view render malfunction after switch back from GI previews

Image Effects

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Sep 29, 2016

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Version/s: 5.4.1f1

Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more

0
votes
By Design

Changes in Scene triggers Mesh data optimization when building AssetBund...

Asset Bundles

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Aug 01, 2019

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Version/s: 2019.1.0a1, 2019.1.10f1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open User-supplied project ("ScriptableBuildPipelineIssue.zip") 2. Select AssetBundle - > Build, notice the m... Read more

0
votes
Fixed

[Searcher] Search font is not readable for Searcher package

Package: Searcher

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Aug 21, 2019

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Version/s: 4.0.0

Search font is not readable for Searcher package . Refer the attached screenshot Steps to reproduce: 1) Create new project 2) Windo... Read more

0
votes
Not Reproducible

Running Game crashes Editor

Package: WindowsMR

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Feb 28, 2020

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Version/s: 3.0.6

1. What happened I press the play button and it crashes. Generally happens only the second time that I run the game. The first time ... Read more

0
votes
Fixed

[URP][Android] "error "SAMPLE_TEXTURECUBE_ARRAY_LOD" is not supported on...

Package: Scriptable Render Pipeline Universal

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Oct 14, 2020

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Version/s: 7.3.1

Repro steps: 1. Open attached project 2. Switch build target to Android 3. Build and Run the “Bug” on an Android device Actual: The... Read more

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