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[Android] Scene has splash screen's background color hue while PlayFullS...
Resolution: Add UnityEngine.Rendering.SplashScreen.isFinished check before playing the video. Steps to reproduce: 1. Open attache... Read more
[hlsl2glsl -> HLSLcc][iOS] HLSLcc Incorrect shader compilation result on...
How to reproduce: 1. Open the attached ShaderCompilationError.zip project 2. Build for iOS and deploy the Xcode project to the iOS d... Read more
Unity Editor freezes/crashes when opening a specific Scene
How to reproduce: 1. Open the attached project 2. Open the Scene labeled "CorpHQ" 3. Wait for the Scene to load Expected result: Sc... Read more
Plane is not serializable
To reproduce: 1. Open project 2. Open test scene. Notice, that 'Workaround' field has editable values in inspector 3. Open 'TestPlan... Read more
[Undo] GameObject is duplicated when undoing "Replace Base" operation
Steps: 1. Create a new project 2. Add a GameObject 3. Convert it to prefab and then to Variant 4. Open variant InContext 5. Drag roo... Read more
[Android] InputSystem.EnhancedTouch misses touch Ended event when touch ...
How to reproduce: 1. Download the attached project "MyInputTest.zip" 2. Add "MyInputTest" Scene to build 3. Build and Run on Android... Read more
Particles affected by a ForceField behave differently when in Edit/Play ...
Reproduction steps: 1. Open the attached project “ParticlesForceField” 2. Open Scene “Assets/_Workspaces/Tests” 3. Select the “SaltD... Read more
[ShaderGraph] Node Settings menu doesn't collapse if clicked somehere el...
Node Settings menu doesn't collapse unless the user clicks on the same settings icon again Steps To Reproduce: 1. Create a new Pro... Read more
[iOS] [Mobile Notification] Notifications don't show up when using the L...
Reproduction steps: 1. Download and open the attached "LocationNotificationTestProject" project 2. Build and deploy to iOS (The foll... Read more
Layers drop-down button behaves differently from the Accounts or Layout ...
How to reproduce: 1. Open any (new) project 2. Click on the Layers button in the top right corner - Note the drop-down menu appear... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project