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[Profiler] You can only disable display of CPU Usage components
You can not disable other then CPU profiler graphs (by using little squares near profiling object (Rendering/Script/etc...)) Steps ... Read more
Animation window does not refresh when animation is drag-and-dropped on ...
Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refresh Deselecting and resele... Read more
[Android] NaN pixels appear in the Point and Spot Lights when the Build ...
How to reproduce: 1. Open the attached βIN-35074β project 2. In File β Build Settings click Build 3. Install and launch the build... Read more
Editor crashes at RegisterPrepareRenderNodesCallback after baking occlus...
Steps to reproduce: 1. Download attached project and open "menu" scene (Scenes->Menu) 2. Select camera (name: Water4AdvancedReflecti... Read more
[Blender] Object modifiers are not applied when object is in a hidden la...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project 2. Observe the "fbx" and "blend" ... Read more
[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer
Reproduction steps: 1. Open project in "MyRepro.zip" 2. Open Scene "0a18.unity" 3. Notice that UniversalRP-HighQuality is using 2D R... Read more
Asset Bundle builder doesn't check cginc dependencies
To reproduce: 1. Open attached project 2. Click Bundles -> Build 3. Make some changes to Test.cginc 4. Click Bundles -> Build 5. No... Read more
[Undo] Undoing TMP input component and then adding it again throws Missi...
How to reproduce: 1. Create new project 2. Add any empty UI object to Scene 3. Select the game object and in Inspector add TMP input... Read more
[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...
Project Steps: 1. Open scene "MSAA". 2. Quality settings->Anti Aliasing change to Disabled. 3. Quality settings->Anti Aliasing chan... Read more
All about bugs
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