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[VS Code] ReferenceOutputAssembly key is set to false in project references
How to reproduce: 1. Open attached project "VSCodeTest.zip" 2. In Project window, open Packages/Visual Studio Code Editor/Editor/Pro... Read more
[iOS] ARFoundation ARKit does not full detect plane on iPhone 12 Pro
How to reproduce: 1. Create a new project with the AR Core template 2. Go to Edit > Project Settings > XR Plug-In management > iOS... Read more
[Scene View] Grid and Snap Toolbars dropdown window do not close on clic...
[Scene View] Grid and Snap Toolbars dropdown window do not close on clicking on it. In the Scene view for Grid and Snap Toolbar, G... Read more
[Scene]m_RootOrder order being saved as a PrefabModification within the ...
Steps to reproduce this issue: 1. Create a new empty project. (Edit->Project Settings-> Editor->Asset Serialization Mode -> Force t... Read more
[Universal RP] Alpha clipping in shadergraphs is not factored in during ...
Reproduces on master (60b2b4b521), as well as all other versions of SRP tested (7.1.6, 7.0.1, and 4.10.0) Steps to reproduce: 1. Do... Read more
[Blender] Object modifiers are not applied when object is in a hidden la...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project 2. Observe the "fbx" and "blend" ... Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more
[Windows] "About Unity" native Window cannot be snapped to an edge of th...
Steps to reproduce: 1. Open new Unity project 2. Attempt to snap any window, such as Console, to an edge of your screen 3. In Edi... Read more
Window stays outside the display when switching from multiple monitors t...
How to reproduce: 1. Create a new project 2. Detach Game window and drag it out to a second display 3. Disconnect the monitor that ... Read more
[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...
Steps to repro: 1. Open the attached project and 'SampleScene' scene; 2. Let the scene's lighting auto-bake; 3. When the baking is c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings
- "ApplySingleProperty clear overrides error" error when applying SerializedReference override to Prefab's nested Prefab
- About Unity window shows extended version numbers including staging tag
- Mono release JIT incorrectly replaces long multiplication with a left-shift operation