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0
votes
By Design

[URP] Grid lines displayed over game objects in the Scene view when SSAO...

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Jun 17, 2024

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Version/s: 6000.0.7f1

How to reproduce: 1. Open the user's attached project 2. Select "Game Manager" in the Hierarchy window 3. Click on the "Ground Ma... Read more

0
votes
Fixed

[Mobile Notifications] NullReferenceException occurs if the settings ass...

Package: Mobile Notifications

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Jul 22, 2019

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Version/s: 1.0.2

If you delete the Mobile Notifications Settings asset while viewing it via the Project Settings Window, several NullReferenceExcepti... Read more

1
votes
Won't Fix

[XR SDK] Shader Grabpass returns results in plain grey color when Single...

Shader System

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Jan 20, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.7f1, 2022.1

Reproduction steps: 1. Open the attached project ("1396587R.zip") 2. Open the SampleScene scene 3. Open XR Plug-in Management settin... Read more

0
votes
Won't Fix

Text block moves slightly after entering play mode, when Domain Reload i...

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Jun 14, 2024

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Version/s: 6000.0.7f1

*Steps to reproduce:* 1. Download this small repro project https://drive.google.com/file/d/1bCbvFh96jeE2dZxqwL_ZR0MMDRNTp6Zy/view... Read more

0
votes
Fixed

[Android][PowerVR] GLSL "unexpected struct parameter" errors when using ...

Android

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May 21, 2019

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Version/s: 2017.3, 2018.3, 2018.4.0f1, 2019.1, 2019.2, 2019.3

Reproduction steps: 1. Open "GpuInstanceTest.zip" project 2. Build & Run for Android Result: "unexpected struct parameter" errors ... Read more

0
votes
Not Reproducible

[InputSystem][Windows] Mouse events are rejected

Package: Input System

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Nov 18, 2019

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Version/s: 1.0.0-preview.3

Repro: 1. Open input debugger. 2. Under "Options", click "Enable Event Diagnostics" 3. Move mouse around 4. Observe "'STAT' input ev... Read more

0
votes
Fixed

IL2CPP iOS build strips Attribute Getter, causing a runtime error

IL2CPP

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Jul 10, 2015

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Version/s: 5.1.1p4

How to reproduce: 1. Open attached project 2. Open scene test.unity 3. Select the Main Camera gameobject 4. In the Proto Test compo... Read more

0
votes
Fixed

[WebGL] [Addressables] BundleManager.Status is not updated after loading...

Package: Addressables

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Aug 13, 2019

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Version/s: 1.1.7

How to reproduce: 1. Open the attached project ("case_1176258-DigitalTwin.zip") 2. Set target platform to WebGL 3. Build Player Cont... Read more

0
votes
Fixed

Selecting asset crashes unity

Assets Management

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Feb 15, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project "CrashUnity.zip" 2. In project tab, select "Referencer" 3. Unity crashes at Component_... Read more

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