Search Issue Tracker
Fixed
Votes
0
Found in
5.1.1p4
Issue ID
711243
Regression
No
IL2CPP iOS build strips Attribute Getter, causing a runtime error
How to reproduce:
1. Open attached project
2. Open scene test.unity
3. Select the Main Camera gameobject
4. In the Proto Test component add 'testFile' in the Filename text box
5. Build to iOS and run
- Note the error:
ArgumentException: Get Method not found for 'SkipConstructor'
at System.Reflection.MonoProperty.GetValue (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] index, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
at System.Reflection.MonoProperty.GetValue (System.Object obj, System.Object[] index) [0x00000] in <filename unknown>:0
at ProtoBuf.Meta.AttributeMap+ReflectionAttributeMap.TryGet (System.String key, Boolean publicOnly, System.Object& value)
[...]
Workaround the issue by adding a link.xml file to the project telling the code stripper to preserve the Attribute class in the protobuf-net assembly.
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
teunververs
Jun 26, 2020 11:40
I'm having this problem right now, why is it marked as solved?
B1QB0SS1
Dec 05, 2019 22:20
anything?
J_P_
Feb 20, 2019 23:12
Can you provide the link.xml entry for the workaround? Having trouble getting it to work.