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0
votes
Fixed

Unity Editor crashes on keywords::LocalKeywordState::LocalKeywordState w...

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Oct 04, 2022

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Version/s: 2021.3.11f1, 2022.1.18f1, 2022.2.0b10, 2023.1.0a12

Steps to reproduce: 1. Open the attached project “UnityCrash.zip“ 2. Open Window > General > Test Runner 3. Run all tests in the ... Read more

0
votes
Duplicate

CustomEditor database Prefabs disappear after building to Android Platform

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Jun 13, 2023

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Version/s: 2022.3.2f1, 2023.1.0f1, 2023.2.0a19

How to reproduce: 1. Open the “Asset_Window_Bug“ project 2. Open the “SampleScene” 3. Create 2 copies of “Creep_Flying_Drone” Pre... Read more

0
votes
Third Party Issue

EndLayoutGroup error is being called when cancelling file creation in Ko...

MacOS

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Aug 10, 2021

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Version/s: 2021.2.0a19, 2021.2.0b7, 2022.1

How to reproduce: 1. Open the attached project "New Unity Project (31).zip" 2. Open the Koreography Editor (Window>Koreography Edito... Read more

0
votes
By Design

Ctrl + z is not deleting newly created sequence when pressing ctrl + z

Package: Sequences

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Aug 30, 2021

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Version/s: 1.0.0-pre.4

How to reproduce: 1. Open the attached project "New Unity Project (78).zip" 2. Open the Sequence window (Window>Sequencing>Sequences... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project 2. Build to iOS 3. Press "Native Res" twice it will switch from native to lower and from lower to native 4.... Read more

0
votes
Fixed

[Addressables] Paths for Assets marked as 'Addressable' do not update in...

Package: Addressables

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Sep 20, 2019

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Version/s: 1.1.9, 1.2.4

How to reproduce: 1. Open user-submitted project (AddressablesPathUpdate) 2. Open the Scenes folder and mark 'SampleScene' as 'Addre... Read more

0
votes
Fixed

Shader properties section is not foldable

Shader System

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Jul 13, 2021

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Version/s: 2019.4, 2020.1, 2020.3, 2021.1, 2021.2

The shader properties section is not foldable in Shader inspector. This is very inconvenient when shaders have a lot of them. Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more

0
votes
Active

Particle trail from the Trails module deforms and twists when the GameOb...

Visual Effects - Legacy

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Jul 14, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Steps to reproduce: 1. Open the attached project "particletwist.zip" 2. Open Scenes/SampleScene 3. Enter the Play Mode 4. Observe th... Read more

1
votes
Fixed

[Addressables] Exceptions are thrown at runtime when Play Mode Script op...

Package: Addressables

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Aug 02, 2019

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Version/s: 0.8.6, 1.1.7

How to reproduce: 1. Open the attached project ("case_1173999-steel-flood.zip") 2. Open the repro scene ("World") 3. Build Player Co... Read more

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