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Unity Editor crashes on keywords::LocalKeywordState::LocalKeywordState w...
Steps to reproduce: 1. Open the attached project “UnityCrash.zip“ 2. Open Window > General > Test Runner 3. Run all tests in the ... Read more
CustomEditor database Prefabs disappear after building to Android Platform
How to reproduce: 1. Open the “Asset_Window_Bug“ project 2. Open the “SampleScene” 3. Create 2 copies of “Creep_Flying_Drone” Pre... Read more
EndLayoutGroup error is being called when cancelling file creation in Ko...
How to reproduce: 1. Open the attached project "New Unity Project (31).zip" 2. Open the Koreography Editor (Window>Koreography Edito... Read more
Ctrl + z is not deleting newly created sequence when pressing ctrl + z
How to reproduce: 1. Open the attached project "New Unity Project (78).zip" 2. Open the Sequence window (Window>Sequencing>Sequences... Read more
[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...
1. Open attached project 2. Build to iOS 3. Press "Native Res" twice it will switch from native to lower and from lower to native 4.... Read more
[Addressables] Paths for Assets marked as 'Addressable' do not update in...
How to reproduce: 1. Open user-submitted project (AddressablesPathUpdate) 2. Open the Scenes folder and mark 'SampleScene' as 'Addre... Read more
Shader properties section is not foldable
The shader properties section is not foldable in Shader inspector. This is very inconvenient when shaders have a lot of them. Read more
[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...
Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more
Particle trail from the Trails module deforms and twists when the GameOb...
Steps to reproduce: 1. Open the attached project "particletwist.zip" 2. Open Scenes/SampleScene 3. Enter the Play Mode 4. Observe th... Read more
[Addressables] Exceptions are thrown at runtime when Play Mode Script op...
How to reproduce: 1. Open the attached project ("case_1173999-steel-flood.zip") 2. Open the repro scene ("World") 3. Build Player Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono release JIT incorrectly replaces long multiplication with a left-shift operation
- [IL2CPP] RuntimeInitializeOnLoadMethod is stripped/not executed for Android development builds
- Animation fails to trigger when Animator enters Animation State and Animator Component is on the parent GameObject
- "NullReferenceException" is logged when adding a visual element to a list using the Item Template setting
- Errors are thrown and the view is not rendered properly when using Overlay Camera with Non-Default 2D Renderer