Search Issue Tracker
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a1
Issue ID
1149030
Regression
Yes
Resources.Load<Sprite>() crashes on Sprite::GetRenderData() when there is no sprite data
How to reproduce:
1. Open attached project
2. Open Window > General > Test Runner
3. Press Run All
Reproducible with: 2019.3.0a1
Not reproducible with: 2017.4.26f1, 2018.4.0f1, 2019.1.1f1 couldn't reproduce because of different Test Runner versions, 2019.2.0a15
Actual results: AssetDatabase V2 test fails
Expected results: AssetDatabase V2 test completes
Reproducible with Test-framework 1.0.12 package too
Fixed in: 2019.3.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 2019.3):
Not valid due to editor and package version mismatch.