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Fixed in 5.1.1
Votes
0
Found in
5.1.0f1
Issue ID
698059
Regression
No
Using camera rig provided in Oculus SDK 0.6 together with Unity native VR causes Unity crash
To reproduce:
1.Open attached project.
2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings.
3.Enter play mode several times.
4.Unity will crash with stack trace similar to this:
ERROR: SymGetSymFromAddr64, GetLastError: 'Attempt to access invalid address.' (Address: 000007FEF0005905)
000007FEF0005905 (OVRDisplayRT64)
000007FEEBB2380A (OculusPlugin) ovrHmd_SetString
000007FEEBB24B05 (OculusPlugin) OVR_SetViewport
000007FEEBB24C2C (OculusPlugin) UnitySetGraphicsDevice
Additional information:
This can also be reproduced in any project with Oculus SDK 0.6 by setting up a camera rig provided in Oculus SDK and turning on "Virtual Reality Supported" option in Player settings.
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