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[Addressables] [iOS] DontDestroyOnLoad objcts are destroyed if Scene is ...
Reproduction steps: 1. Open customer's attached project in "unity-addressables-bug.zip" 2. Build it for iOS 3. Make sure your iOS de... Read more
[Remote Config] Cursor does not change to Edit mode when Editing fields ...
Cursor does not change to Edit mode and keeps displaying the default arrow icon when Editing fields in Remote Config window. Refer t... Read more
The Unity icon doesn't apear in the taskbar during the splash screen
Steps to reproduce : - import a large project (e.g. A2) - notice that the splash screen is shown but there is no icon in the taskb... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more
[Addressables] Exceptions are thrown at runtime when Play Mode Script op...
How to reproduce: 1. Open the attached project ("case_1173999-steel-flood.zip") 2. Open the repro scene ("World") 3. Build Player Co... Read more
IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...
-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -r... Read more
[Trail Renderer] Add Key does not add any keys to trail's Width curve
To reproduce: 1. In any project, create an object with Trail Renderer component 2. In Trail Renderer component, find the Width curv... Read more
[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...
A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more
[Editor::UI] Enabling disabling an image UI component causes redraw issu...
[Editor::UI] Enabling disabling an image UI component causes redraw issues and loads incorrect image 1. What happened [Editor::UI] ... Read more
[UGUI] Batches count is different if camera is more than 200 units away ...
To reproduce: 1) Open the attached project and scene 2) In Game View, open Stats window to see batches count 3) Play it 4) Move the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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