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0
votes
Won't Fix

[WebGL] “UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors“ e...

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Jun 02, 2023

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Version/s: 2021.3.27f1

Reproduction steps: 1. Open the attached project “UnityEditor.BuildPlayerWindow+BuildMethodException bug.zip“ 2. Switch the build pl... Read more

0
votes
By Design

Private field value assignment via Script is not applied when you enter ...

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May 16, 2024

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Version/s: 2022.3.29f1, 6000.0.2f1

How to reproduce: 1. Open the user-attached project “TEST” 2. Open the “SampleScene” scene 3. Open the “TEST.cs” Script asset 4.... Read more

0
votes
Won't Fix

Different decimal point placement between Terrain Overlay and Terrain In...

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Dec 16, 2022

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Version/s: 2023.1.0a19, 2023.2.0a1

Steps to reproduce: # Create a Terrain # Set brush opacity to some non 0 value # The Overlay fits the value into the range of ... Read more

0
votes
Fixed

[ReflectionProbe] Baking custom reflection light probes overwrites the u...

Global Illumination

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Feb 18, 2016

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Version/s: 5.5.0a1

Baking custom reflection light probes when an .exr file (Texture type: cubemap or HDRI) is assigned as the custom cubemap overwrites... Read more

0
votes
Fixed

The Inspector window is continually repainted when an Asset from the Pro...

Asset - Database

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Oct 08, 2020

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Version/s: 2020.2.0b7, 2020.2.0b10, 2021.1.0a1

How to reproduce: 1. Create and open a new project 2. Turn on Internal Mode 3. Make sure that the Inspector window is open 4. Select... Read more

0
votes
Won't Fix

[WebGL] Distant SwiftShader mipmaps are rendered black when using Chromi...

WebGL

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Jul 25, 2020

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Version/s: 2018.4.15f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1265867-gridtest.zip") 2. Open the repro scene ("gridtest") 3. Make a WebGL ... Read more

0
votes
Fixed

[HDRP] Render Texture is not drawn in the Standalone Build

Package: Scriptable Render Pipeline HD

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Oct 15, 2020

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Version/s: 9.0.0-preview.13

How to reproduce: 1. Open the attached project named "Case_1285290" 2. Open the SampleScene 3. Observe the render texture in the bot... Read more

1
votes
Fixed

Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...

Audio

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Nov 20, 2019

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Version/s: 2019.1.0a3, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce: 1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene" 2. Start Play mode 3. In Hierarchy window ... Read more

0
votes
By Design

[IL2CPP] Execution performance doesn't improve when "in" parameter is used

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Mar 16, 2023

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Version/s: 2021.3.18f1, 2022.2.9f1, 2023.1.0b5, 2023.2.0a4

How to reproduce: 1. Open the attached “IN-31693” project 2. Open the “Window → General → Test Runner” window from the menu 3. Cl... Read more

0
votes
Fixed

Shader warnings get lost when getting the shader from cache

Shader System

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Oct 06, 2020

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Version/s:

Shader warnings are lost if the shader variant is loaded from the cache instead of compilation. Typically with local shader cache th... Read more

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