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[URP][Comp/RG] The Depth value is not being written correctly in the Sce...
How to reproduce: 1. Open the “Full_pass_RenderObject_repro“ project 2. Open the “SampleScene“ 3. Observe the Scene view Expec... Read more
ReflectionTypeLoadException is thrown when importing Code Analysis and M...
How to reproduce: 1. Open the attached project 2. Enter the Play Mode 3. Observe the Console Window Expected result: ReflectionType... Read more
[URP][Mali] Artifact on shape
How to reproduce: 1. Open the attached project 2. Make sure GlitchEffect scene is added to build settings 3. Build & Run project on ... Read more
[WP8] Serialization Weaver fails to resolve System.Windows.Visibility
To reproduce: 1. Open repro.zip. It's a project that contains a .dll that uses System.Windows.Visibility 2. Build for WP8 3. Notice ... Read more
[OSX] The Scene icon in the Unity Editor's title bar can be dragged and ...
How to reproduce: 1. Open any Unity project on a device running macOS 2. Navigate to the Title bar and drag the Scene icon next to t... Read more
Mesh Components > Material needs have screenshots updated
Mesh Components > Material needs have screenshots updated .../Manual/class-Material.html page needs to have inspector screenshots f... Read more
[animation] Events not editable in Inspector
Once you create animation Events on a clip in the Inspector, the events can no longer be selected/edited on the timeline. this is a... Read more
A JPEG image has artifacts that do not appear when loading the Texture w...
How to reproduce: 1. Open the attached project "BrokenJPEGTest.zip" 2. Click Play 3. Observe the two quads in the Game View Expecte... Read more
Directionality artifacts in multi-scene lighting setups
Steps to reproduce: 1. Download attached project 'New Unity Project78.zip' 2. Unzip and load project 3. Open 'test' scene 4. Additiv... Read more
[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value
If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more
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