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Fuzzy finder truncated if graph window offset vertically from main Unity...
*Note:* The Editor should be opened on a secondary screen *Reproducible on:* * main commit e8b6e3d46. * Editor version: 2021.1.0b4 ... Read more
A pink line of the size of the Tree is drawn in the Hierarchy when openi...
h3. {color:#172b4d}How to reproduce:{color} 1. Open the attached "SpeedTree" 2. Open the "s" Scene 3. In the Hierarchy, select ... Read more
[URP] [Android] [Mali] Shadows are rendered differently than expected
How to reproduce: 1. Open the attached project 2. Make sure MixedFov scene is added to build settings 3. Build & Run project on devi... Read more
Editor crashes when saving a map in a Custom Tilemap Editor
How to reproduce: 1. Open attached project 2. Open scene "MapEditor" 3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor 4. Using... Read more
[HDRP] Decals on metal have a border in Samples scene
Repro: 1) Open HDRP material samples from Package manager 2) Load decal scene 3) Notice a black border around the decal Tested on ... Read more
Selecting a filtered game object in play mode causes a NullReferenceExce...
To reproduce: 1. Create new project 2. Type d in hierarchy search 3. Select Directional Light 4. Press play 5. Click on scene vie... Read more
Artifacts on huge objects if lightmapped
Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noi... Read more
Search Scene Selector shows file with unity in their name
* Ensure you have an asset with the word .unity in its name * Go to menu Window -> Seach -> Scene Expected Results: The sc... Read more
Terrain Demo Project annotations have UI issues
*Steps to reproduce:* # Open either the [HDRP Demo Scene|https://assetstore.unity.com/packages/3d/environments/unity-terrain-hdrp-... Read more
[USD] Xcode code signing error when building for iOS (#179)
Originally reported on Github: https://github.com/Unity-Technologies/usd-unity-sdk/issues/179 ---- {quote}when creating a buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Builders incorrectly informs about a circular dependency when the reference in the second UI Document is removed
- TextMeshPro Text is misaligned when it should align in the "flush" style
- Vehicle body is lifted way above wheels containing a WheelCollider Component when entering Play Mode
- A bright horizontal line appears in Game view while underwater, when the cloud layer is enabled
- [HDRP] Clear coat materials produce screen-space reflections when the clear coat value is 0 in "Forward Only" Lit Shader Mode