Search Issue Tracker

8
votes
Won't Fix

[iOS] Application crashes while allocating memory for texture

iOS

-

Jan 20, 2016

-

Version/s: 5.3.0f4

Steps to reproduce: 1. Open attached project (mprotectBug_stripped.zip)2. Build for iOS3. Build the Xcode project and run on device4... Read more

0
votes
Fixed

Particles do not collide when particle system is moving

Shuriken

-

Feb 09, 2016

-

Version/s: 5.5.0a1

1. What happenedFor cases when- PS is static and other objects are moving- particles don't move, but PS is movingThere's no collisio... Read more

2
votes
Fixed

[UI Toolkit] Rescale of the ui document when using multi display

UI Toolkit Graphics

-

Nov 07, 2022

-

Version/s: 2022.2.0b13, 2023.1.0a17, 2023.2.0a1

Steps to repro: create a uxml document with a bunch of controls ( or use the one attached file ) create a ui document in the unity h... Read more

2
votes
Fixed

Asset Bundles fail to build when adding a [SerializeField] value to code...

Build Systems

-

Nov 16, 2022

-

Version/s: 2022.1.23f1, 2022.2.0b16, 2023.1.0a20

How to reproduce:1. Open the user-attached project2. Build the Asset Bundles (BuildTest → Build AssetBundles)3. Create a Build (File... Read more

0
votes
Won't Fix

Editor crashes when saving a map in a Custom Tilemap Editor

IMGUI

-

Jun 03, 2019

-

Version/s: 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open scene "MapEditor"3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor4. Usi... Read more

0
votes
Fixed

[HDRP] 3D Sample Scene (HDRP) build is not rendering anything

-

Nov 15, 2022

-

Version/s: 2023.1.0a11, 2023.1.0a19

How to reproduce:1. Create a new 3D Sample Scene (HDRP) project2. File -> Build and Run Expected results: The project is built an... Read more

0
votes
Fixed

Selecting a filtered game object in play mode causes a NullReferenceExce...

Project Browser/Hierarchy

-

Feb 23, 2015

-

Version/s: 5.0.0f3

To reproduce:1. Create new project2. Type d in hierarchy search3. Select Directional Light4. Press play5. Click on scene view6. Noti... Read more

4
votes
Fixed

Artifacts on huge objects if lightmapped

Global Illumination

-

Mar 31, 2015

-

Version/s:

Bake scene cube.unity and observe artifacts. See this thread for details http://forum.unity3d.com/threads/large-scale-lighting-noise... Read more

3
votes
Fixed

CullScriptable process time increases when decreasing Field of View

-

Jun 10, 2022

-

Version/s: 2020.3.14f1, 2021.3.4f1, 2022.2.0a16, 2023.2.0a1

Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more

1
votes
Fixed

[Adreno][Vulkan][Android] Models rendered with Blend "One Zero" or an im...

Mobile Graphics

-

Oct 21, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.4f1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "VulcanAndroidBug.zip" project2. Build & Run for Android3. Notice that "Blend One Zero" and "Implicit... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.