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[Graphics] DrawMesh crashes editor if material is not valid or null
Steps to reproduce: 1. Download and import attached project. (repro-case_756849-DrawMesh.zip) 2. Open scene: main 3. Press play. C... Read more
Non-prefab Assets with .prefab extension are incorrectly handled by the ...
How to reproduce: 1. Open the submitted project (MeshPrefabImport_193) 2. Select the 'customer_model' prefab in the Project window ... Read more
Editor freeze when opening a Prefab with incorrect references in the Pre...
Steps to reproduce: 1. Open QA-supplied project 2. Try to open the Prefab in the "Sample Scene" in the Prefab edit mode Expected: n... Read more
Prefabs are not affected by Directional Light when Asset Bundles are bui...
How to reproduce: 1. Download the attached project 'TestLightMap.zip' 2. Enter Play mode 3. Observe the Scene Expected result: Pref... Read more
[Mono] [Coverage] Crash on scripting_profiler_get_coverage when calling ...
How to reproduce: 1. Open the "mono_profiler_coverage_crash_on_EditorApplication_SaveAssets.zip" project 2. Enable Code Coverage (Pr... Read more
Scriptable Object's Reset functionality is disabled
How to reproduce: 1. Open the attached project "1202960.zip" 2. Select the Test Scriptable Object 3. Press the "three dots"/"gear" o... Read more
Unable to parse file error is thrown when importing specific Prefab
Reproduction steps: 1. Create new empty Project 2. Import attached Prefab "CorruptedPrefab" 3. Try to open the imported Prefab Exp... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce: 1) Open Unity Hub and create a new 3d template project 2) Reset Layout to Default 3) Open Player Settings and do... Read more
Transparency and baked light maps broken again
Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more
Artifacts appear when two almost identical imaged overlap each other in ...
How to reproduce: 1. Open the attached "ZFightingTest.zip" Project 2. Enter Play Mode 3. Inspect the Game View Expected Behavior: W... Read more
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