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0
votes
Not Reproducible
Memory is not cleaned up after loading empty scene
Memory is not cleaned up when after loading empty scene (with a single script that on start uses: Resources.UnloadAnusedAssets(); Sy... Read more
0
votes
Won't Fix
Particles with meshes disappear when building for Flash
Steps to reproduce : - open the project attached- build the scene for Flash- play the scene and notice that the particles disappear ... Read more
0
votes
Not Reproducible
0
votes
Won't Fix
0
votes
Fixed
Creating project without a path gives weird results
1. Create new project named "something" without a path2. Project is created inside the "Unity/Editor" folder, which is not so good. ... Read more
0
votes
Won't Fix
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