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[iOS] [Mobile Notification] Notifications don't show up when using the L...
Reproduction steps: 1. Download and open the attached "LocationNotificationTestProject" project 2. Build and deploy to iOS (The foll... Read more
Input field On End String event is triggered when exiting Game mode
How to reproduce: 1. Open attached project ("ReproInput.zip") 2. Open SampleScene scene 3. Enter Play mode 4. Select the input field... Read more
Timeline Signals are not received by Signal Receiver when TimelineAsset ...
Reproduction steps: 1. Open user's attached project "Timeline asset bundle bug" and scene "MyScene" 2. Enter Play Mode 3. Press "Loa... Read more
FBX model has broken UV mapping when the imported model is duplicated or...
How to reproduce: 1. Create a new project using the default 3D template 2. Import an FBX model 3. Drag the model into the Scene View... Read more
[SerializeReference] Freeze when parent list property with SerializeRefe...
Reproduction steps: 1. Open the attached project "1190493" and "test" scene 2. In the Hierarchy, select "Main Camera" and open "Test... Read more
[XR SDK][OpenXR][Vulkan] Editor crashes when entering Play mode and Lock...
Reproduction steps: 1. Open the user's attached "3dtest.zip" project 2. Load the "empty" scene 3. Make sure the "Lock Input to Game ... Read more
Redundant empty space on tooltip for 'Cast Shadows' option for Additiona...
*Steps to reproduce:* # Open a Unity URP Project # Create a new URP Asset via Create > Rendering > URP Asset (with Universal Ren... Read more
[Metal] Tessellation shader is either invisible or not shaded properly, ...
Reproduction steps: 1. Open the project that the customer attached in "TessellationMetalIssue-2021.2.zip" 2. Enter Play Mode in Samp... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
[SubGraph] Block Subgraphs don't clear their UI when set to none.
Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The alpha blending of transparent objects rendered to a RenderTexture is not rendered correctly in the Game View when in Play mode
- Scrolling on a default ScrollView in a WebGL build is too sensitive when compared to other platform builds and the Editor
- "Fix All" button does not disappear after applying fixes when setting up DXR
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload