Search Issue Tracker
[GLES2] Particles/Standard Surface Shader doesn't render on devices
How to reproduce: 1. Open the attached project 2. Play SampleScene to see how it should look 3. Make sure Graphics API is set to GLE... Read more
Graphics.CopyTexture not working for compressed textures anymore
Steps to reproduce: 1. Download and open attached project 2. Open SampleScene 3. Select the texture "vege_savanna_ground_01_Albedo" ... Read more
[WebGL] can't build with linear color space due to wrong error
-e: when selecting linear colors space an error is shown even when only WebGL 2.0 is enabled -repro: --create new project --switch ... Read more
Crash on block_locate_free when instantiating objects for some time
How to reproduce: 1. Open the attached project 2. Open "SampleScene.unity" scene 3. Press Play 4. Wait until Unity crashes (it may t... Read more
Particle System Trails are culled while still within camera bounds
How to reproduce: 1. Download, extract and open user's attached project (TrailCullingBug.zip) 2. Open 'SampleScene' 3. Enter Play mo... Read more
Model mesh changes applied via AssetProcessor are lost when the project ...
How to reproduce: 1. Open "SampleScene" in AssetPostprocessorTest.zip 2. Open the project panel and select the mesh "SM_Prop_FruitBo... Read more
HumanPoseHandler.GetHumanPose returns incorrect value when a models scal...
How to reproduce: 1. Open "ScaledHumanPoseHandlerBug.zip" project 2. Select "Human" prefab 3. Execute the script in the inspector (R... Read more
Built application freezes on launch if code stripping is set to Medium/H...
How to reproduce: 1. Open attached "TerrainCrash" project 2. Build a Standalone Windows build (freeze happens on Android also) 3. La... Read more
"Imported Object" header is missing
Regression at least from 2018.3.0b12 Steps: 1. Create a project 2. Import 3D model (attached) 3. Click on 3d model asset 4. Take a... Read more
[Video] Calling Play() doesn't start playing video if WaitForFirstFrame ...
How to reporduce: 1. Open the attached project 2. Open Far Plane scene 3. Press Play Button and wait Result: video doesn't start pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when assigning PanelSettings asset to a UIDocument dynamically at runtime
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when disabling "Allow FSR2" parameter while in Play Mode with Direct3D12 set as graphics API
- Crash on vkGetInstanceProcAddr when setting graphics API to "Vulkan" on Fantasy Kingdom learning project
- Overlay Camera "clear depth" not working on Vulkan+Pixel8
- Shadows from Shadow Caster 2D using 2D Colliders show incorrectly when tiles are removed at runtime