Search Issue Tracker
Duplicate
Votes
0
Found in
2018.2.12f1
Issue ID
1091968
Regression
No
Crash on block_locate_free when instantiating objects for some time
How to reproduce:
1. Open the attached project
2. Open "SampleScene.unity" scene
3. Press Play
4. Wait until Unity crashes (it may take some time)
Actual result: Unity crashes.
Reproducible with: 2019.1.0a10, 2018.3.0b11, 2018.2.16f1, 2018.1.9f2, 2017.4.16f1.
Notes:
The crash happens on a line "var clone = Instantiate(stellarBody, tx);", Simulate.cs:31.
The crash only happens after the script runs for some time.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player
- VFX property value names are cut off when properties with 'Arc' are viewed in the VFX Blackboard
Add comment