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Temporal Anti-aliasing 'Post Sharpen' mode doesn't work when R16G16B16A1...
Reproduction steps: 1. Open the attached “Repro” project 2. Open the “Assets/PostSharpenTAA.unity” Scene 3. Enter the Play Mode a... Read more
Copying property "Nav Mesh Obstacle" Component's "Size" property returns...
Reproduction steps: 1. Open the attached “NavMeshAgentIssue.zip” project 2. Open the “Assets/SampleScene.unity“ Scene 3. Select t... Read more
"ArgumentOutOfRangeException: Specified argument was out of the range of...
How to reproduce: 1. Open the attached project "Titanic.zip" 2. Build the project for Android 3. Wait for the Build to finish ... Read more
Padding property value order is different compared to the USS property d...
Reproduction steps: 1. Open the attached "CSS" project 2. Open the “Assets/Document.uxml” file 3. In the UI Builder Hierarchy w... Read more
Rigidbody's “Freeze Position” constraints get enabled when using “rigidb...
How to reproduce: 1. Open the attached “rigidbodyConstraint.zip” project 2. Enter “SampleScene” Scene (Assets > Scenes) 3. Enter ... Read more
"InvalidCastException: Specified cast is not valid." error when using Ru...
How to reproduce: 1. Open the attached project "ScreenToPanelBug.zip" 2. Open Assets/New Anim Graph Asset.asset Expected result... Read more
TreeView indent width does not correspond to the TreeView Arrow Element ...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Play M... Read more
Assets' preview icons are not automatically generated when opening the p...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Observe the “Assets/Blue.mat” Material preview icon in the Project Wi... Read more
Input stops working after making a change in the Input Action window (in...
How to reproduce: 1. Open the user’s attached “FVL-Virtual-Targets.zip” project 2. Enter Play Mode and press the "W" or "S" key to... Read more
Dragging a file to the root Assets directory of a project causes large a...
Steps to reproduce: 1. Open the attached user's project "EmptyDirectoryProject.zip" 2. Locate "NewUnlitShader" under "Assets/pref... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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