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Editor crashes on NSException when entering Play Mode while in Prefab Mo...
Reproduction steps: 1. Open the attached “PROJECTFILE” project 2. Open “Assets/Scenes/Start Level0.unity” scene 3. Open the Sce... Read more
OnMouseDown is not called after the Player window is resized with Displa...
Reproduction steps: 1. Open the attached project “NoClick” 2. Build and run (File > Build And Run) 3. In the Player click on the ... Read more
Player crashes without stack frames in Metal Submission Thread on macOS ...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. In the Menu bar select File > Build And Run 3. In the additio... Read more
Text sharpness effect is lost if using the “Editor Text Sharpness” setti...
How to reproduce: 1. Create a new project 2. Go to Preferences > General and change the “Editor Text Sharpness” setting value 3. ... Read more
Editor crashes on ShowDelayedContextMenu(bool) when right clicking on Curve
Reproduction steps: 1. Open the attached project “CurveCrash“ 2. Open the "Assets/Scenes/SampleScene.unity" scene 3. Select the ... Read more
Memory leak when trying to clear and generate TextElements with script
Reproduction steps: 1. Open the attached “leak-text” project 2. Open the “Assets/Scenes/GenerateTexts.unity” scene 3. Enter the ... Read more
Crash on do_runtime_invoke when the Editor is compiling after modifying ...
Reproduction steps: 1. Open the attached project “RiderCompilation” 2. Open the Preferences window (Edit > Preferences) and in the... Read more
Scriptable Object List not editable in the Inspector when a List referen...
Reproduction steps: 1. Open the attached project “DualReferenceIssue” 2. In the Project window select “Assets/Resources/New Dual Ref... Read more
Exceptions thrown from the Oculus package when opening Profiler (Standal...
Reproduction steps: 1. Open user attached project "StandaloneProfilerBugs.zip" 2. Open Window > Analysis > Profiler (Standalone ... Read more
“USS parsing error: An unexpected error occurred” errors appear when hav...
How to reproduce: 1. Open the user’s attached “UITKTest.zip” project 2. Open the “CommonStyle.uss” file 3. Add a “/“ after the fi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked