Search Issue Tracker
Third Party Issue
Votes
0
Found in
2022.3.6f1
2023.1.5f1
2023.2.0b3
Issue ID
UUM-44452
Regression
No
"ArgumentOutOfRangeException: Specified argument was out of the range of valid values." thrown when building for Android
How to reproduce:
1. Open the attached project "Titanic.zip"
2. Build the project for Android
3. Wait for the Build to finish
Expected results: No errors thrown in the Console window
Actual results: "ArgumentOutOfRangeException: Specified argument was out of the range of valid values." thrown in the Console window
Reproducible with: 2022.3.6f1, 2023.1.5f1, 2023.2.0b3
Could not test with: 2021.3.29f1 (compilation errors in the Console window)
Reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors in the Console when creating a new "2D Platformer Microgame" template project
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
Resolution Note:
That looks like a 3rd party issue in the Build.BetterInfo plugin - that’s listed as being fixed in their asset store change log - https://assetstore.unity.com/packages/tools/utilities/better-build-info-report-tool-70329#releases