Search Issue Tracker
Postponed means that the issue was either a feature request or something that requires major refactoring on our side. Since that makes the issue not actionable in the close future we choose to close it as Postponed and add it on our internal roadmaps and technical debt pages instead.
Postponed
Votes
0
Found in
2018.4
2019.3.0f6
2021.1
Issue ID
1280918
Regression
No
Color from the 'Ambient Color' Color Picker doesn't match the actual Ambient color of the Environmental Lighting
How to reproduce
1. Open the attached 'case_1280918.zip' project
2. From the 'Scenes' folder open 'SampleScene'
3. Open the Lighting window (Window > Rendering > Lighting) and select 'Environment'
4. Compare the color of the left sphere to the color in the 'Ambient Color' Color Picker
Expected result: The left sphere's color matches the color in the 'Ambient Color' Color Picker
Actual result: The colors do not match
Reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.9f1, 2020.2.0b7, 2021.1.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ":focus" style will not be shown when the UI element is unparented and reparented and the "Focus()" method is called without the "Blur()" method being called
- Crash on BucketAllocator::Allocate when importing TextMeshPro assets
- Playmode dropdown creates continuous "Layout update is struggling" errors at certain aspect ratios
- Editor takes a long time to open VFX Graph 'Subgraph' asset when it is heavily referenced by multiple other VFX Graphs
- "Editor Event Handler Error" error is thrown when using Terrain Tool shortcuts
Resolution Note (2021.1.X):
This issue will be fixed as an improvement in a sprint.